Rust RP Lobby
Online 40.160.19.130:31015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 33%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 19:58 UTC12d ago |
3 | – | running | 0 |
8 OCT 2026Thu 8 Oct, 22:03 UTC20d ago |
3 | halved by day 1 | 7.9 days | 2 |
8 OCT 2026Thu 8 Oct, 03:40 UTC21d ago |
3 | – | 0.8 days | 0 |
7 OCT 2026Wed 7 Oct, 18:00 UTC22d ago |
3 | – | 0.4 days | 0 |
3 OCT 2026Sat 3 Oct, 16:03 UTC26d ago |
7+1 queue | halved by day 1 | 4.1 days | 0 |
1 OCT 2026Thu 1 Oct, 17:58 UTC FW28d ago |
3+1 queue | held half | 6 days | 0 |
29 SEP 2026Tue 29 Sep, 15:49 UTC30d ago |
1 | held half | 2.1 days | 0 |
29 SEP 2026Tue 29 Sep, 02:11 UTC30d ago |
1 | – | 0.6 days | 0 |
26 SEP 2026Sat 26 Sep, 16:30 UTC33d ago |
1 | held half | 2.4 days | 0 |
22 SEP 2026Tue 22 Sep, 23:12 UTC36d ago |
3 | halved by day 2 | 3.7 days | 1 |
22 SEP 2026Tue 22 Sep, 01:04 UTC37d ago |
1 | – | 0.9 days | 0 |
13 SEP 2026Sun 13 Sep, 23:02 UTC45d ago |
1 | halved by day 1 | 8.1 days | 0 |
12 SEP 2026Sat 12 Sep, 18:48 UTC47d ago |
1 | – | 1.2 days | 0 |
4 SEP 2026Fri 4 Sep, 17:26 UTC55d ago |
0 | – | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Rust RP Lobby, which rules and settings apply?
No gather rate appears in the name Rust RP Lobby. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. Carbon plugins are run on it. Its own label is vanilla: filed under vanilla: Facepunch's game, unaltered. VAC is off: Valve's anti-cheat is disabled.
Which map is in use on Rust RP Lobby?
Generated by the game, the procedural map of Rust RP Lobby has size 3,200 and seed 1337. The map can be seen on RustMaps from this page, because the same size and seed give the same map. The name of the map is Custom Map.
Lists and filters
Which lists and filters on Rust Server Index is Rust RP Lobby filed under?
Filed under these Rust Server Index lists is Rust RP Lobby: Community Rust servers, indexed and Vanilla Rust servers. Filed under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on Rust RP Lobby?
These are the tags Rust RP Lobby publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe dates
What happens on wipe day at Rust RP Lobby?
Its recent wipes averaged 3 players at peak. 18 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 33% of its recent wipes. In the other cases, numbers dropped below half by day 1.
When does Rust RP Lobby wipe?
No next wipe can be predicted for Rust RP Lobby: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 12 days 22 hours is when its current world was made.
Player counts
Where does Rust RP Lobby sit in the rankings?
The seven-day player-hours ranking places Rust RP Lobby at #7,943, among the top 36% of ranked servers.
How many players are on Rust RP Lobby at the moment?
As of the latest check, Rust RP Lobby has 0 players. Filed under seven-day figures: an average of 0 players and a peak of 2. Over the last 48 hours, 21:00 UTC drew the highest average: 1 players.
Server details
What Rust version is Rust RP Lobby on?
Rust network protocol 2635 and build 168909, on Linux, is what Rust RP Lobby runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Rust RP Lobby?
Right now Rust RP Lobby is up and running. The uptime it reports puts the last restart at about 4 days 18 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
What is performance like on Rust RP Lobby?
Averaged over the last 48 hours, server fps was 60, with a low of 60. The entity count reached 72,702, covering buildings, deployables and all else in the world. Up to 3,075 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Where in the world is Rust RP Lobby hosted?
Rust RP Lobby gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 40.160.19.130:31015.
Connecting
How can you connect to Rust RP Lobby?
Two ways in. Type client.connect 40.160.19.130:31015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://www.rustroleplayers.com is where its website lives.
Server tags
What each one means.
Published as mp0,ptrak,$r?,v2635,^y,^v,gmvanilla,cs168909,ts8
Game
gmvanilla
mp0
ts8
v2635
cs168909
ptrak
$r?
Difficulty
^v
Mods and access
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.