Rust Server IndexCard catalogue of Rust servers

Holdings11,845 servers80,760 players164 fresh wipes

Call no.15327 Off the shelf · offline

Map Test Server

Offline 4.71.38.166:28015 checked 14d ago

Subjects
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,327
top 71%
Last wipeWiped1 OCT2026 · 26d 18h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep2 Oct7 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
7 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 6

The first 48 hours of its last wipes

Wed 30 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
30 SEP 2026Wed 30 Sep, 23:04 UTC26d ago
1 – running 0
23 SEP 2026Wed 23 Sep, 23:17 UTC33d ago
1 halved by day 6 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
686/ 750
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
59/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
94/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
400/ 450
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
208/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average
174/ 250
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Map Test Server?

No gather rate appears in the name Map Test Server. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Lists and filters

On Rust Server Index, which lists and filters carry Map Test Server?

These lists on Rust Server Index take Map Test Server: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Map Test Server?

Filed under these tags, as published by Map Test Server and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs167851 (Build): The game build here is 167851; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at Map Test Server?

The average peak across its recent wipes is 1 players. The latest wipe peaked 3 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. By day 6 the crowd had fallen below half when it didn't hold.

How often is Map Test Server wiped, and on what schedule?

Its rhythm is not yet clear, since the record holds too few of Map Test Server's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 26 days 18 hours.

Population

What position does Map Test Server hold among Rust servers?

Filed under rankings: #15,327 for Map Test Server on seven-day player hours, top 71% overall.

How many players are on Map Test Server at the moment?

Filed under offline: Map Test Server, last seen 14 days 4 hours ago.

Server facts

What Rust version is Map Test Server on?

Rust network protocol 2635 and build 167851, on Windows, is what Map Test Server runs. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of Map Test Server?

The server is down at this moment; the last sighting of Map Test Server was 14 days 4 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 23 September 2026 it was first seen by Rust Server Index.

What is the location of Map Test Server?

Map Test Server gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 4.71.38.166:28015.

Joining the server

What steps lead onto Map Test Server?

Enter client.connect 4.71.38.166:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmvanilla,cs167851,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp2
Max players 2 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs167851
Build The game build here is 167851.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.