Rust Server IndexCard catalogue of Rust servers

Holdings11,830 servers79,533 players259 fresh wipes

Call no.0459 On the shelf · online

[EU] Facepunch 1

Online 4.182.220.38:27014 checked 10m ago

Subjects
Players now
66/ 100
66% full
7-day average
55
peak 70
Rank
#459
top 2%
Last wipeWiped28 OCT2026 · 22h ago
22h ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
02040608015:0000:0009:0019:0004:0013:00Wiped Wed 28 Oct, 16:07 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
05010015020015:0000:0009:0019:0004:0013:00Wiped Wed 28 Oct, 16:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
11k2k3k4k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 2% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.8 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
70players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 27 OctSun 25 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 70, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
28 OCT 2026Wed 28 Oct, 16:07 UTC22h ago
– – running 58
27 OCT 2026Tue 27 Oct, 02:58 UTC2d ago
70 – 1.5 days 40
25 OCT 2026Sun 25 Oct, 02:22 UTC4d ago
70 held half 2 days 44

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
566/ 625
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
418/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
161/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
51/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
175/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
348/ 225
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does [EU] Facepunch 1 run?

You will find no gather rate in the name of [EU] Facepunch 1. The server does not publish a group limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on [EU] Facepunch 1?

[EU] Facepunch 1 runs a procedural map of size 4,500 with seed 295982, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.

Tags and filters

Which lists and filters on Rust Server Index is [EU] Facepunch 1 filed under?

The Rust Server Index lists that include [EU] Facepunch 1 are Rust servers filed under Europe and Community Rust servers, indexed. It appears under the following filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours; Players now: At least 50; Average players: 50+ on average.

How should you read the tags listed for [EU] Facepunch 1?

The server's own tags are listed here, and the game's server browser reads them: [EU] Facepunch 1 gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; v2635 (Protocol): Your client must run protocol 2635 to connect; ptrak (Networking): The standard RakNet layer carries the connection; monthly (Monthly): The wipe schedule is monthly, alongside the Facepunch force wipe; vanilla (Vanilla): Filed under vanilla: Facepunch's game, unaltered; tutorial (Tutorial on): Facepunch's tutorial is available for those starting out; official (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there; hdbb61e7f (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there; stok (Custom tag): This one is not a standard Rust tag; an owner or plugin put it there. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on [EU] Facepunch 1?

The average peak across its recent wipes is 70 players. The latest wipe peaked 0 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

Which wipe timetable does [EU] Facepunch 1 follow?

No next wipe can be predicted for [EU] Facepunch 1: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 22 hours.

Players and ranking

What position does [EU] Facepunch 1 hold among Rust servers?

On player hours over seven days, [EU] Facepunch 1 takes #459, within the top 2% of ranked servers.

Is [EU] Facepunch 1 quiet or crowded?

[EU] Facepunch 1 is currently showing 66 players on 100 slots. The seven-day average is 55 players; the peak reached 70. The busiest point in the last 48 hours was 00:00 UTC, averaging 62 players.

Server details

What version does [EU] Facepunch 1 use?

Rust network protocol 2635 on Linux is what you will find on [EU] Facepunch 1. The protocol must match before you can join, and Steam takes care of updating it.

Is [EU] Facepunch 1 reachable, and does it stay up?

Right now [EU] Facepunch 1 is up and running. The uptime it reports puts the last restart at about 20 hours ago. Of the last 4 full days, 95 of 96 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 24 October 2026.

What is performance like on [EU] Facepunch 1?

The last 48 hours give an average of 200 server fps and a floor of 200. Buildings, deployables and everything else in the world came to as many as 39,576 entities. Up to 1,997 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

Which region is [EU] Facepunch 1 in?

The name of [EU] Facepunch 1 points to Europe, though no region tag is published. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 4.182.220.38:27014.

Connecting

What is the way onto [EU] Facepunch 1?

If you would rather use the console, press F1 in Rust and enter client.connect 4.182.220.38:27014. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,v2635,monthly,official,tutorial,vanilla,hdbb61e7f,stok,gmrust

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players 100 slots are available.
v2635
Protocol Your client must run protocol 2635 to connect.
ptrak
Networking The standard RakNet layer carries the connection.

Wipe schedule

monthly
Monthly The wipe schedule is monthly, alongside the Facepunch force wipe.

Difficulty

vanilla
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Gameplay

tutorial
Tutorial on Facepunch's tutorial is available for those starting out.

Other

official
Custom tag This one is not a standard Rust tag; an owner or plugin put it there.
hdbb61e7f
Custom tag This one is not a standard Rust tag; an owner or plugin put it there.
stok
Custom tag This one is not a standard Rust tag; an owner or plugin put it there.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.