10x?
Offline 38.147.106.52:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does 10x? run?
10x? sets gather at 10x, as its name shows. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on 10x??
Size 1,000, seed 1: the game generates the procedural map on 10x?. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Where does 10x? appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take 10x?: 10x Rust servers and Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Which tags are attached to 10x?, and what do they stand for?
Filed under these tags, as published by 10x? and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): Player cap: 40; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
When does 10x? wipe?
Its rhythm is not yet clear, since the record holds too few of 10x?'s wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 24 days 10 hours is when its current world was made.
Population
Where does 10x? sit in the rankings?
On player hours over seven days, 10x? takes #9,917, within the top 45% of ranked servers.
What does the player count on 10x? look like?
At present 10x? is offline; its last sighting was 44 hours ago. Filed under seven-day figures: an average of 0 players and a peak of 2.
Server facts
What version does 10x? use?
Rust network protocol 2635 and build 168909, on Linux, is what 10x? runs. To join you need the same protocol; Steam handles the update.
How reliable is 10x?, and is it online now?
The server is down at this moment; the last sighting of 10x? was 44 hours ago. Its reported uptime gives the last restart as roughly 43 hours ago. Of the last 4 full days, 66 of 96 hours were up, 69% of the time. It was first recorded by Rust Server Index on 24 October 2026.
Is the performance on 10x? good?
The last 48 hours give an average of 60 server fps and a floor of 60. The entity count reached 4,108, covering buildings, deployables and all else in the world. Up to 867 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
What is the location of 10x??
No region is published by 10x?. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 38.147.106.52:28015.
Joining the server
How can you connect to 10x??
If you would rather use the console, press F1 in Rust and enter client.connect 38.147.106.52:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.