testing
Offline 38.130.121.58:28055 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
11 OCT 2026Sun 11 Oct, 12:33 UTC18d ago |
1 | – | running | 0 |
10 OCT 2026Sat 10 Oct, 15:45 UTC19d ago |
1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does testing run?
The name of testing does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on testing?
testing runs a procedural map, which the game generates.
Lists and filters
Which lists and filters on Rust Server Index is testing filed under?
Filed under these Rust Server Index lists is testing: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to testing, and what do they stand for?
These are the tags testing publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe dates
What happens on wipe day at testing?
The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in.
How often is testing wiped, and on what schedule?
testing's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 18 days 7 hours is when its current world was made.
Players and ranking
What position does testing hold among Rust servers?
Filed under rankings: #14,786 for testing on seven-day player hours, top 66% overall.
Is testing quiet or crowded?
Filed under offline: testing, last seen 31 hours ago. Averaged across seven days: 0 players, peaking at 1.
Server details
Which Rust build is testing running?
Rust network protocol 2635 and build 168909, on Windows, is what testing runs. The protocol must match before you can join, and Steam takes care of updating it.
How reliable is testing, and is it online now?
The server is down at this moment; the last sighting of testing was 31 hours ago. Of the last 7 full days, 70 of 168 hours were up, 42% of the time. It was first recorded by Rust Server Index on 10 October 2026.
Where in the world is testing hosted?
No region is published by testing. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 38.130.121.58:28055.
Connecting
What is the way onto testing?
Two ways in. Type client.connect 38.130.121.58:28055 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.