Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players95 fresh wipes

Call no.15412 Off the shelf · offline

RustFightScenario dev

Offline 37.65.175.124:28015 checked 39d ago

Subjects
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,412
no region published
Last wipeWiped5 SEP2026 · 53d 16h ago
53d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On RustFightScenario dev, which rules and settings apply?

No gather rate appears in the name RustFightScenario dev. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on RustFightScenario dev?

A procedural map, generated by the game, is what RustFightScenario dev runs.

Lists and filters

Which lists and filters on Rust Server Index is RustFightScenario dev filed under?

The Rust Server Index lists that include RustFightScenario dev are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on RustFightScenario dev?

Filed under these tags, as published by RustFightScenario dev and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163207 (Build): It runs build 163207; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

When does RustFightScenario dev wipe?

The record holds too few of RustFightScenario dev's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 53 days 16 hours.

Player counts

Where does RustFightScenario dev sit in the rankings?

Filed under rankings: #15,412 for RustFightScenario dev on seven-day player hours, top – overall.

Is RustFightScenario dev quiet or crowded?

At present RustFightScenario dev is offline; its last sighting was 39 days 5 hours ago.

Server facts

What version does RustFightScenario dev use?

Rust network protocol 2633 and build 163207, on Windows, is what RustFightScenario dev runs. To join you need the same protocol; Steam handles the update.

How reliable is RustFightScenario dev, and is it online now?

Last seen 39 days 5 hours ago, RustFightScenario dev is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 19 September 2026.

Where in the world is RustFightScenario dev hosted?

No region is published by RustFightScenario dev. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 37.65.175.124:28015.

Joining the server

How can you connect to RustFightScenario dev?

Two ways in. Type client.connect 37.65.175.124:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp4
Max players 4 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2633
Protocol The protocol is 2633; older or newer clients cannot join.
cs163207
Build It runs build 163207.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.