Rust Server IndexCard catalogue of Rust servers

Holdings11,663 servers33,677 players84 fresh wipes

Call no.14336 Off the shelf · offline

Local Custom Map

Offline 37.49.225.110:28015 checked 28d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,336
top 60%
Last wipeWiped30 SEP2026 · 28d 8h ago
28d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
135/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
117/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
12/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
22/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
11/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
21/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Local Custom Map run?

The name of Local Custom Map does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

Tags and filters

Where does Local Custom Map appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is Local Custom Map: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for Local Custom Map?

The server's own tags are listed here, and the game's server browser reads them: Local Custom Map gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is Local Custom Map wiped, and on what schedule?

The record holds too few of Local Custom Map's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 28 days 8 hours is when its current world was made.

Players and ranking

What position does Local Custom Map hold among Rust servers?

On player hours over seven days, Local Custom Map takes #14,336, within the top 60% of ranked servers.

What does the player count on Local Custom Map look like?

Filed under offline: Local Custom Map, last seen 28 days 6 hours ago.

Server facts

What version does Local Custom Map use?

Rust network protocol 2633 and build 165217, on Windows, is what Local Custom Map runs. The protocol must match before you can join, and Steam takes care of updating it.

What is the uptime and current status of Local Custom Map?

As of now Local Custom Map is offline, with its last appearance 28 days 6 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 30 September 2026.

Which region is Local Custom Map in?

There is no region on record for Local Custom Map; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 37.49.225.110:28015.

How to join

How can you connect to Local Custom Map?

Two ways in. Type client.connect 37.49.225.110:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players 10 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build Build on file: 165217.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.