Test
Offline 37.45.3.162:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
What settings and rules does Test run?
The name of Test does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.
Tags
Where does Test appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Test: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on Test?
Filed under these tags, as published by Test and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167584 (Build): The game build here is 167584; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
How often is Test wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of Test's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 9 hours.
Population
Where does Test sit in the rankings?
On player hours over seven days, Test takes #13,613, within the top 63% of ranked servers.
How many players are on Test at the moment?
At present Test is offline; its last sighting was 13 days 8 hours ago.
Server facts
What version does Test use?
Rust network protocol 2634 and build 167584 on Windows is what you will find on Test. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Test?
Last seen 13 days 8 hours ago, Test is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. On 16 October 2026 it was first seen by Rust Server Index.
What is the location of Test?
No region is published by Test. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 37.45.3.162:28015.
How to join
What is the way onto Test?
Enter client.connect 37.45.3.162:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp2
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.