Rust Server IndexCard catalogue of Rust servers

Holdings11,798 servers68,197 players131 fresh wipes

Call no.16363 Off the shelf · offline

Cobalt Hardcore

Offline 37.34.172.55:28014 checked 33d ago

Subjects 1. modded2. carbon3. pve
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#16,363
top 71%
Last wipeWiped3 SEP2026 · 55d 1h ago
55d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 247 on average
253/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average
251/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average
102/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
18/ 200
59/ 300
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
34/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on Cobalt Hardcore?

No gather rate appears in the name Cobalt Hardcore. The default group limit of 8 players applies. The server runs pve, player combat is not allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on Cobalt Hardcore?

Cobalt Hardcore runs a procedural map of size 4,250 with seed 1366823092, generated by the game. You can view the map on RustMaps from this page, as the same size and seed give the same map. The name of the map is Detroit Irreparable Damage.

Tags and filters

Which lists and filters on Rust Server Index is Cobalt Hardcore filed under?

Filed under these Rust Server Index lists is Cobalt Hardcore: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on Cobalt Hardcore?

These are the tags Cobalt Hardcore publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): The game build here is 165217; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Plugins run through Carbon; modded (Modded): This one is Modded, since plugins or settings change how it plays. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How often is Cobalt Hardcore wiped, and on what schedule?

Cobalt Hardcore's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 55 days 1 hours is when its current world was made.

Player counts

What position does Cobalt Hardcore hold among Rust servers?

Filed under rankings: #16,363 for Cobalt Hardcore on seven-day player hours, top 71% overall.

How many players are on Cobalt Hardcore at the moment?

At present Cobalt Hardcore is offline; its last sighting was 33 days 7 hours ago.

Server facts

What Rust version is Cobalt Hardcore on?

Rust network protocol 2633 and build 165217, on Windows, is what Cobalt Hardcore runs. Steam keeps your game updated, but the protocol must match for you to join.

Is Cobalt Hardcore reachable, and does it stay up?

As of now Cobalt Hardcore is offline, with its last appearance 33 days 7 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

Where in the world is Cobalt Hardcore hosted?

There is no region on record for Cobalt Hardcore; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 37.34.172.55:28014.

Connecting

What is the way onto Cobalt Hardcore?

Two ways in. Type client.connect 37.34.172.55:28014 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/PaDHaqv9F2.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8,modded

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players Player cap: 100.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build The game build here is 165217.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded This one is Modded, since plugins or settings change how it plays.
^y
Carbon Plugins run through Carbon.
modded
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.