Rust Server IndexCard catalogue of Rust servers

Holdings11,802 servers69,058 players129 fresh wipes

Call no.15311 Off the shelf · offline

nameserver

Offline 37.29.88.25:28015 checked 9d ago

Subjects
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,311
top 70%
Last wipeWiped16 OCT2026 · 12d 14h ago
12d ago · no schedule published
Next wipe
1d 9h
Fri 30 Oct, 07:13 UTC
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct19 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 07:13 UTC, in 1d 9h. Every other Friday at 07:13 UTC · low confidence

usual gap
14 daysbetween real wipes
wipe-day peak
3players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. in 1d 9hFri 30 Oct, 07:13 UTC
  2. in 7d 21hThu 5 Nov, 19:00 UTCFW
  3. in 15d 9hFri 13 Nov, 07:13 UTC
  4. in 29d 9hFri 27 Nov, 07:13 UTC
  5. in 35d 21hThu 3 Dec, 19:00 UTCFW
  6. in 43d 9hFri 11 Dec, 07:13 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 07:13 UTC12d ago
3 – running 0
2 OCT 2026Fri 2 Oct, 06:22 UTC26d ago
3 halved by day 3 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
504/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
324/ 400
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
40/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
33/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
99/ 150
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
120/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does nameserver run?

The name of nameserver does not state a gather rate. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is in use on nameserver?

A procedural map, generated by the game, is what nameserver runs.

Tags

On Rust Server Index, which lists and filters carry nameserver?

Filed under these Rust Server Index lists is nameserver: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for nameserver?

These are the tags nameserver publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp15 (Max players): Player cap: 15; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on nameserver?

The average peak across its recent wipes is 3 players. The latest wipe peaked 17 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 3.

How often is nameserver wiped, and on what schedule?

every other Friday at 07:13 UTC is how nameserver wipes. Dated for Friday 30 October at 07:13 UTC: its next wipe. The world it runs now was made 12 days 14 hours.

Population

Where does nameserver sit in the rankings?

Filed under rankings: #15,311 for nameserver on seven-day player hours, top 70% overall.

Is nameserver quiet or crowded?

The last check found nameserver offline, last seen 9 days 11 hours ago.

Server facts

Which Rust build is nameserver running?

Rust network protocol 2634 and build 167781 on Windows is what you will find on nameserver. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of nameserver?

The server is down at this moment; the last sighting of nameserver was 9 days 11 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The earliest sighting at Rust Server Index is 19 September 2026.

Which region is nameserver in?

nameserver gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 37.29.88.25:28015.

Joining the server

What steps lead onto nameserver?

If you would rather use the console, press F1 in Rust and enter client.connect 37.29.88.25:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp15
Max players Player cap: 15.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build Build on file: 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.