Rust Server IndexCard catalogue of Rust servers

Holdings11,665 servers33,246 players81 fresh wipes

Call no.15338 Off the shelf · offline

nameserver

Offline 37.29.88.24:28015 checked 8d ago

Subjects
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,338
top 70%
Last wipeWiped16 OCT2026 · 12d 20h ago
12d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep6 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctWed 14 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 07:13 UTC12d ago
– – running 0
14 OCT 2026Wed 14 Oct, 00:16 UTC15d ago
1 – 2.3 days 0
2 OCT 2026Fri 2 Oct, 06:22 UTC26d ago
0 – 11.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average
145/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
122/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
12/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average
21/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
12/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average
23/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On nameserver, which rules and settings apply?

You will find no gather rate in the name of nameserver. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned off.

Which map is in use on nameserver?

A procedural map, generated by the game, is what nameserver runs.

Tags

On Rust Server Index, which lists and filters carry nameserver?

The Rust Server Index lists that include nameserver are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for nameserver?

The server's own tags are listed here, and the game's server browser reads them: nameserver gives gmrust (Game mode): Rust survival, as standard; mp15 (Max players): Player cap: 15; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on nameserver?

Its recent wipes averaged 0 players at peak.

Which wipe timetable does nameserver follow?

There is no next wipe to predict for nameserver, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 12 days 20 hours.

Players and ranking

How is nameserver ranked compared with the rest?

Filed under rankings: #15,338 for nameserver on seven-day player hours, top 70% overall.

How many players are on nameserver at the moment?

Filed under offline: nameserver, last seen 8 days 23 hours ago.

Operator and status

Which Rust build is nameserver running?

Rust network protocol 2634 and build 167781, on Windows, is what nameserver runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is nameserver, and is it online now?

Last seen 8 days 23 hours ago, nameserver is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 23 September 2026.

What is the location of nameserver?

nameserver gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 37.29.88.24:28015.

How to join

How can you connect to nameserver?

Enter client.connect 37.29.88.24:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp15
Max players Player cap: 15.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.