Rust Server IndexCard catalogue of Rust servers

Holdings11,715 servers68,833 players118 fresh wipes

Call no.15998 Off the shelf · offline

nameserver

Offline 37.29.41.7:28015 checked 21d ago

Subjects
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,998
top 71%
Last wipeWiped2 OCT2026 · 26d 5h ago
26d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
6.3 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 06:22 UTC26d ago
3 – running 0
25 SEP 2026Fri 25 Sep, 23:23 UTC32d ago
2 held half 6.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
645/ 700
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
420/ 475
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
41/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
51/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
206/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
108/ 150
Reference desk

Quick answers

From the figures on this page.

Map and rules

On nameserver, which rules and settings apply?

The name of nameserver does not state a gather rate. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on nameserver?

A procedural map, generated by the game, is what nameserver runs.

Tags and filters

Which lists and filters on Rust Server Index is nameserver filed under?

The Rust Server Index lists that include nameserver are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on nameserver?

Filed under these tags, as published by nameserver and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): 15 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166494 (Build): The game build here is 166494; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on nameserver?

The average peak across its recent wipes is 2 players. The latest wipe peaked 10 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often is nameserver wiped, and on what schedule?

The record holds too few of nameserver's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 5 hours is when its current world was made.

Players and ranking

How is nameserver ranked compared with the rest?

Filed under rankings: #15,998 for nameserver on seven-day player hours, top 71% overall.

Is nameserver quiet or crowded?

Filed under offline: nameserver, last seen 21 days 18 hours ago.

Server facts

What version does nameserver use?

Rust network protocol 2634 and build 166494, on Windows, is what nameserver runs. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is nameserver, and is it online now?

As of now nameserver is offline, with its last appearance 21 days 18 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 19 September 2026.

Which region is nameserver in?

There is no region on record for nameserver; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 37.29.41.7:28015.

How to join

What is the way onto nameserver?

Enter client.connect 37.29.41.7:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp15
Max players 15 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166494
Build The game build here is 166494.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.