Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players0 fresh wipes

Call no.7540 On the shelf · online

DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS

Online 37.244.237.248:28015 checked 3h ago

Subjects 1. biweekly wipes 2. modded3. oxide4. pve
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#7,540
top 34%
Last wipeWiped22 OCT2026 · 6d 2h ago
6d ago · biweekly schedule
Next wipe
7d 22h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75121:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k30 Sep6 Oct11 Oct17 Oct22 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap
4.6 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 1

Coming wipes

  1. in 7d 22hThu 5 Nov, 19:00 UTCFW
  2. in 12d 13hTue 10 Nov, 10:04 UTC
  3. in 26d 13hTue 24 Nov, 10:04 UTC
  4. in 35d 22hThu 3 Dec, 19:00 UTCFW
  5. in 40d 13hTue 8 Dec, 10:04 UTC

The first 48 hours of its last wipes

Tue 13 OctThu 8 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
13 OCT 2026Tue 13 Oct, 10:04 UTC15d ago
1 – running 0
8 OCT 2026Thu 8 Oct, 20:35 UTC19d ago
2 halved by day 1 4.6 days 0
2 OCT 2026Fri 2 Oct, 12:26 UTC26d ago
2 held half 6.3 days 1
1 OCT 2026Thu 1 Oct, 17:35 UTC FW27d ago
2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 247 on average
203/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average
296/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average
75/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average
51/ 200
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average
82/ 100
24/ 250
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS run?

No gather rate appears in the name DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS. 8 players per group is the default limit. The server runs pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.

Which map is in use on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

Generated by the game, the procedural map of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS has size 3,500 and seed 1525560128. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS filed under?

The Rust Server Index lists that include DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS are Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Which tags are attached to DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, and what do they stand for?

These are the tags DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How does a wipe day run on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 1 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 50% of the time. In the other cases, numbers dropped below half by day 1.

How often is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS wiped, and on what schedule?

Its schedule is unconfirmed: too few of DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS's wipes are on record, and the prediction follows the tag. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 6 days 2 hours is when its current world was made. Filed in its tags: a wipe schedule of every two weeks.

Players and ranking

Where does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS sit in the rankings?

The seven-day player-hours ranking places DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS at #7,540, among the top 34% of ranked servers.

What does the player count on DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS look like?

DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is currently showing 0 players on 100 slots. Filed under seven-day figures: an average of 0 players and a peak of 2. The busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

Server facts

What version does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS use?

Rust network protocol 2635 and build 168909, on Windows, is what DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS, and is it online now?

Right now DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS is up and running. The uptime it reports puts the last restart at about 14 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. On 30 September 2026 it was first seen by Rust Server Index.

How well does DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS perform?

Averaged over the last 48 hours, server fps was 135, with a low of 59. Buildings, deployables and everything else in the world came to as many as 74,465 entities. Memory use reached as much as 3,242 MB. Lag, to players, is low fps and an entity count that climbs.

Which region is DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS in?

No region is published by DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 37.244.237.248:28015.

Joining the server

How can you connect to DEADROP PVE | IN-GAME MENU | RP | ZLVL | CUSTOM EVENTS?

Two ways in. Type client.connect 37.244.237.248:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://deadrop-server.duckdns.org/.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Wipe schedule

^b
Biweekly The cycle runs to a wipe every fortnight.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.