МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST
Online EU 37.230.137.223:27032 checked 29m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 11:10 UTC, in 10h. Its biweekly schedule tag · low confidence
- usual gap
- 7.2 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 4players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
Coming wipes
- in 10hFri 30 Oct, 11:10 UTC
- in 6d 18hThu 5 Nov, 19:00 UTCFW
- in 14d 10hFri 13 Nov, 11:10 UTC
- in 28d 10hFri 27 Nov, 11:10 UTC
- in 34d 18hThu 3 Dec, 19:00 UTCFW
- in 42d 10hFri 11 Dec, 11:10 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 29 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
16 OCT 2026Fri 16 Oct, 11:10 UTC13d ago |
6 | – | running | 0 |
3 OCT 2026Sat 3 Oct, 14:36 UTC26d ago |
4 | held half | 12.9 days | 2 |
3 OCT 2026Sat 3 Oct, 06:44 UTC26d ago |
3 | – | 0.3 days | 0 |
1 OCT 2026Thu 1 Oct, 19:58 UTC FW28d ago |
3 | – | 1.4 days | 0 |
18 SEP 2026Fri 18 Sep, 12:23 UTC41d ago |
2 | held half | 13.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST run?
You will find no gather rate in the name of МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST. The group limit is 100 players. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. Plugins in use: Oxide. Vanilla is the server's own description: no changed rates, kits or rules: this is the game Facepunch ships. The server has VAC, Valve's anti-cheat, turned on.
What is the map on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?
Size 4,500, seed 1337: the game generates the procedural map on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST. The map can be seen on RustMaps from this page, because the same size and seed give the same map. Filed under map name: Custom Map.
Tags and filters
On Rust Server Index, which lists and filters carry МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?
The Rust Server Index lists that include МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST are Rust servers filed under Europe, Community Rust servers, indexed and Vanilla Rust servers. It appears under the following filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags listed for МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?
Filed under these tags, as published by МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp300 (Max players): The queue ceiling sits at 300; ts100 (Group limit): 100 is the largest team allowed; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs168909 (Build): The game build here is 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set; ^b (Biweekly): Every second week brings a wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): Server browser region: Europe. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What happens on wipe day at МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?
At their busiest, its recent wipes drew 4 players on average. The latest wipe peaked 29 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.
When does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST wipe?
Its schedule is unconfirmed: too few of МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST's wipes are on record, and the prediction follows the tag. Dated for Friday 30 October at 11:10 UTC: its next wipe. 13 days 13 hours is when its current world was made. A wipe schedule of every two weeks is published in its tags.
Players and ranking
Where does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST sit in the rankings?
Filed under rankings: #2,115 for МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST on seven-day player hours, #817 in Europe, top 9% overall.
Is МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST quiet or crowded?
МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST is currently showing 0 players on 300 slots. Averaged across seven days: 2 players, peaking at 9. Over the last 48 hours, 21:00 UTC drew the highest average: 2 players.
Server details
Which Rust build is МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST. The protocol must match before you can join, and Steam takes care of updating it.
Is МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST reachable, and does it stay up?
Right now МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST is up and running. Its reported uptime gives the last restart as roughly 20 hours ago. Of the last 7 full days, 143 of 168 hours were up, 85% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
How well does МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST perform?
Averaged over the last 48 hours, server fps was 112, with a low of 80. The entity count reached 124,959, covering buildings, deployables and all else in the world. Up to 4,027 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Where in the world is МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST hosted?
МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST gives Europe as its location and the tag EU. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 37.230.137.223:27032.
How to join
What steps lead onto МОСКОВСКИЙ КЛАССИКА / BEWEEKLY / RE:RUST?
Two ways in. Type client.connect 37.230.137.223:27032 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp300,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts100,^o
Game
gmrust
mp300
ts100
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.