Rust Server IndexCard catalogue of Rust servers

Holdings11,626 servers40,809 players88 fresh wipes

Call no.15678 Off the shelf · offline

ServerName

Offline 37.230.136.161:28015 checked 25d ago

Subjects
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,678
top 69%
Last wipeWiped3 OCT2026 · 25d 22h ago
25d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep2 Oct5 Oct7 Oct10 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
60%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 08:51 UTC25d ago
1 – running 0
2 OCT 2026Fri 2 Oct, 17:46 UTC26d ago
1 – 0.6 days 1
1 OCT 2026Thu 1 Oct, 21:16 UTC FW27d ago
1 – 0.9 days 0
30 SEP 2026Wed 30 Sep, 21:35 UTC28d ago
1 – 1 days 1
29 SEP 2026Tue 29 Sep, 21:28 UTC29d ago
1 – 1 days 0
27 SEP 2026Sun 27 Sep, 21:34 UTC31d ago
1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average
277/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
209/ 225
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
19/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average
21/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
25/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
94/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does ServerName run?

You will find no gather rate in the name of ServerName. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on ServerName?

ServerName runs a procedural map, which the game generates.

Lists and filters

Which lists and filters on Rust Server Index is ServerName filed under?

These lists on Rust Server Index take ServerName: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to ServerName, and what do they stand for?

These are the tags ServerName publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): 1 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): The game build here is 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What should you expect on ServerName when wipe day comes?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does ServerName follow?

No next wipe can be predicted for ServerName: its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 22 hours is when its current world was made.

Players and ranking

How is ServerName ranked compared with the rest?

Filed under rankings: #15,678 for ServerName on seven-day player hours, top 69% overall.

What does the player count on ServerName look like?

At present ServerName is offline; its last sighting was 25 days 21 hours ago.

Server details

Which Rust build is ServerName running?

Rust network protocol 2634 and build 166652 on Windows is what you will find on ServerName. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is ServerName, and is it online now?

The server is down at this moment; the last sighting of ServerName was 25 days 21 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 27 September 2026.

Where in the world is ServerName hosted?

No region is published by ServerName. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 37.230.136.161:28015.

How to join

How can you connect to ServerName?

Two ways in. Type client.connect 37.230.136.161:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players 1 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166652
Build The game build here is 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.