Rust Server IndexCard catalogue of Rust servers

Holdings11,695 servers60,531 players109 fresh wipes

Call no.15154 Off the shelf · offline

Local Rust Dev

Offline 37.22.76.136:28015 checked 13d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,154
top 70%
Last wipeWiped14 OCT2026 · 14d 4h ago
14d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
609/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
389/ 400
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average
38/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average
47/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average
157/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
84/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on Local Rust Dev?

The name of Local Rust Dev does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on Local Rust Dev?

Generated by the game, the map is procedural on Local Rust Dev.

Tags

Which lists and filters on Rust Server Index is Local Rust Dev filed under?

The Rust Server Index lists that include Local Rust Dev are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Local Rust Dev, and what do they stand for?

These are the tags Local Rust Dev publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

How often is Local Rust Dev wiped, and on what schedule?

The record holds too few of Local Rust Dev's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 14 days 4 hours.

Player counts

How is Local Rust Dev ranked compared with the rest?

Filed under rankings: #15,154 for Local Rust Dev on seven-day player hours, top 70% overall.

What does the player count on Local Rust Dev look like?

At present Local Rust Dev is offline; its last sighting was 13 days 4 hours ago.

Server details

What Rust version is Local Rust Dev on?

Rust network protocol 2634 and build 167781, on Windows, is what Local Rust Dev runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Local Rust Dev reachable, and does it stay up?

The server is down at this moment; the last sighting of Local Rust Dev was 13 days 4 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 15 October 2026.

Where in the world is Local Rust Dev hosted?

There is no region on record for Local Rust Dev; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 37.22.76.136:28015.

Connecting

How can you connect to Local Rust Dev?

Enter client.connect 37.22.76.136:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.