nameserver
Offline 37.215.121.51:28015 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
On nameserver, which rules and settings apply?
No gather rate appears in the name nameserver. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.
What is the map on nameserver?
nameserver runs a procedural map, which the game generates.
Tags
Where does nameserver appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take nameserver: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to nameserver, and what do they stand for?
Filed under these tags, as published by nameserver and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): Player cap: 15; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Joining needs you on game protocol 2633; cs163493 (Build): It runs build 163493; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
How often is nameserver wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of nameserver's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 49 days 9 hours.
Population
How many players are on nameserver at the moment?
Filed under offline: nameserver, last seen 46 days 1 hours ago.
Server details
What version does nameserver use?
Rust network protocol 2633 and build 163493 on Windows is what you will find on nameserver. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of nameserver?
Last seen 46 days 1 hours ago, nameserver is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 13 September 2026.
Which region is nameserver in?
There is no region on record for nameserver; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 37.215.121.51:28015.
Connecting
How can you connect to nameserver?
Two ways in. Type client.connect 37.215.121.51:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp15,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp15
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.