Rust Server IndexCard catalogue of Rust servers

Holdings11,600 servers34,753 players68 fresh wipes

Call no.11588 Off the shelf · offline

AkiroRust

Offline 37.214.5.88:28015 checked 14d ago

Subjects
Players now
2/ 500
0% full
7-day average
0
peak –
Rank
#11,588
top 54%
Last wipeWiped12 OCT2026 · 15d 14h ago
15d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct16 Oct18 Oct20 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
12 OCT 2026Mon 12 Oct, 14:13 UTC15d ago
2 – running 2
11 OCT 2026Sun 11 Oct, 20:03 UTC16d ago
2 – 0.8 days 1
10 OCT 2026Sat 10 Oct, 17:40 UTC17d ago
2 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average
257/ 275
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average
21/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average
17/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
157/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
69/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
38/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on AkiroRust?

You will find no gather rate in the name of AkiroRust. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on AkiroRust?

AkiroRust runs a procedural map, which the game generates.

Tags

Where does AkiroRust appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include AkiroRust are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags listed for AkiroRust?

The server's own tags are listed here, and the game's server browser reads them: AkiroRust gives gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on AkiroRust when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 2 hours into the latest wipe, the crowd reached its peak.

When does AkiroRust wipe?

AkiroRust wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 15 days 14 hours.

Population

How is AkiroRust ranked compared with the rest?

The seven-day player-hours ranking places AkiroRust at #11,588, among the top 54% of ranked servers.

How many players are on AkiroRust at the moment?

Filed under offline: AkiroRust, last seen 14 days 9 hours ago.

Server details

What Rust version is AkiroRust on?

Rust network protocol 2634 and build 167781, on Windows, is what AkiroRust runs. Steam keeps your game updated, but the protocol must match for you to join.

What is the uptime and current status of AkiroRust?

Last seen 14 days 9 hours ago, AkiroRust is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. On 10 October 2026 it was first seen by Rust Server Index.

Where in the world is AkiroRust hosted?

There is no region on record for AkiroRust; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 37.214.5.88:28015.

Connecting

How can you connect to AkiroRust?

Two ways in. Type client.connect 37.214.5.88:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players The queue ceiling sits at 500.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.