Rust Server IndexCard catalogue of Rust servers

Holdings11,802 servers69,058 players129 fresh wipes

Call no.14529 Off the shelf · offline

GFTS#1

Offline 37.212.9.181:28015 checked 29d ago

Subjects
Players now
1/ 3
33% full
7-day average
0
peak –
Rank
#14,529
top 61%
Last wipeWiped29 SEP2026 · 29d 7h ago
29d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
504/ 575
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
324/ 400
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
40/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
33/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
99/ 150
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
120/ 200
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On GFTS#1, which rules and settings apply?

You will find no gather rate in the name of GFTS#1. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map on GFTS#1?

GFTS#1 runs a procedural map, which the game generates.

Tags and filters

Which lists and filters on Rust Server Index is GFTS#1 filed under?

The Rust Server Index lists that include GFTS#1 are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to GFTS#1, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: GFTS#1 gives gmrust (Game mode): Rust survival, as standard; mp3 (Max players): Player cap: 3; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Joining needs you on game protocol 2633; cs165217 (Build): Build on file: 165217; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

When does GFTS#1 wipe?

Its rhythm is not yet clear, since the record holds too few of GFTS#1's wipes. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 29 days 7 hours is when its current world was made.

Players and ranking

Where does GFTS#1 sit in the rankings?

On player hours over seven days, GFTS#1 takes #14,529, within the top 61% of ranked servers.

Is GFTS#1 quiet or crowded?

The last check found GFTS#1 offline, last seen 29 days 6 hours ago.

Server details

Which Rust build is GFTS#1 running?

Rust network protocol 2633 and build 165217 on Windows is what you will find on GFTS#1. To join you need the same protocol; Steam handles the update.

How reliable is GFTS#1, and is it online now?

As of now GFTS#1 is offline, with its last appearance 29 days 6 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 29 September 2026.

Where in the world is GFTS#1 hosted?

No region is published by GFTS#1. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 37.212.9.181:28015.

How to join

How can you connect to GFTS#1?

Enter client.connect 37.212.9.181:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp3
Max players Player cap: 3.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Joining needs you on game protocol 2633.
cs165217
Build Build on file: 165217.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.