Rust Server IndexCard catalogue of Rust servers

Holdings11,624 servers39,995 players93 fresh wipes

Call no.13917 Off the shelf · offline

GFTS#1

Offline 37.212.26.13:28015 checked 24d ago

Subjects
Players now
1/ 3
33% full
7-day average
0
peak –
Rank
#13,917
top 61%
Last wipeWiped3 OCT2026 · 24d 14h ago
24d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average
334/ 350
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average
7/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average
20/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
129/ 225
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
64/ 225
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
33/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on GFTS#1?

No gather rate appears in the name GFTS#1. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on GFTS#1?

GFTS#1 runs a procedural map, which the game generates.

Lists and filters

Where does GFTS#1 appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include GFTS#1 are Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to GFTS#1, and what do they stand for?

Filed under these tags, as published by GFTS#1 and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp3 (Max players): The queue ceiling sits at 3; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Joining needs you on game protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

When does GFTS#1 wipe?

The record holds too few of GFTS#1's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 24 days 14 hours.

Player counts

How is GFTS#1 ranked compared with the rest?

On player hours over seven days, GFTS#1 takes #13,917, within the top 61% of ranked servers.

Is GFTS#1 quiet or crowded?

The last check found GFTS#1 offline, last seen 24 days 14 hours ago.

Operator and status

What Rust version is GFTS#1 on?

Rust network protocol 2634 and build 166652 on Windows is what you will find on GFTS#1. Steam keeps your game updated, but the protocol must match for you to join.

Is GFTS#1 reachable, and does it stay up?

The server is down at this moment; the last sighting of GFTS#1 was 24 days 14 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. On 3 October 2026 it was first seen by Rust Server Index.

What is the location of GFTS#1?

There is no region on record for GFTS#1; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 37.212.26.13:28015.

How to join

What steps lead onto GFTS#1?

If you would rather use the console, press F1 in Rust and enter client.connect 37.212.26.13:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp3
Max players The queue ceiling sits at 3.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Joining needs you on game protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.