Rust Server IndexCard catalogue of Rust servers

Holdings11,659 servers33,003 players78 fresh wipes

Call no.10X9010 On the shelf · online

TestPvp X10

Online 37.192.174.169:28002 checked 9m ago

Subjects 1. 10x 2. weekly wipes 3. modded4. oxide
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#9,010
top 40%
Last wipeWiped1 OCT2026 · 27d 8h ago
27d ago · weekly schedule
Next wipe
7d 14h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75105:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02040608005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

usual gap
6.2 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. in 7d 14hThu 5 Nov, 19:00 UTCFW
  2. in 13d 20hThu 12 Nov, 00:11 UTC
  3. in 20d 20hThu 19 Nov, 00:11 UTC
  4. in 27d 20hThu 26 Nov, 00:11 UTC
  5. in 35d 14hThu 3 Dec, 19:00 UTCFW
  6. in 41d 20hThu 10 Dec, 00:11 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
8 OCT 2026Thu 8 Oct, 00:11 UTC21d ago
1 – running 0
1 OCT 2026Thu 1 Oct, 19:14 UTC FW27d ago
1 halved by day 1 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU10X
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 349 on average
112/ 150
NA10X
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 179 on average
194/ 250
NA10X
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 178 on average
238/ 300
EU10X
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 153 on average
8/ 400
SA10X
[LATAM] LUNARUST X10 | 28/10 WipeSA · groups of 8+ · 10x · weekly · 68 on average
9/ 100
NA10X
Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 63 on average
103/ 150
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on TestPvp X10?

TestPvp X10 sets gather at 10x, as its name shows. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on TestPvp X10?

TestPvp X10 runs a procedural map of size 1,500 with seed 909457518, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Where does TestPvp X10 appear among the Rust Server Index lists and filters?

The Rust Server Index lists that include TestPvp X10 are 10x Rust servers and Modded Rust servers, filed by play style. These filters on the server list bring it up: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

How should you read the tags listed for TestPvp X10?

The server's own tags are listed here, and the game's server browser reads them: TestPvp X10 gives gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): Player cap: 100; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent; ^w (Weekly): One wipe each week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

How does a wipe day run on TestPvp X10?

At their busiest, its recent wipes drew 1 players on average. The latest wipe peaked 12 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 1.

Which wipe timetable does TestPvp X10 follow?

The prediction follows its tag, because too few of TestPvp X10's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 27 days 8 hours. A weekly wipe schedule is published in its tags.

Player counts

What position does TestPvp X10 hold among Rust servers?

Filed under rankings: #9,010 for TestPvp X10 on seven-day player hours, top 40% overall.

Is TestPvp X10 quiet or crowded?

TestPvp X10 is currently showing 0 players on 100 slots. Filed under seven-day figures: an average of 0 players and a peak of 1. The busiest point in the last 48 hours was 04:00 UTC, averaging 0 players.

Operator and status

Which Rust build is TestPvp X10 running?

Rust network protocol 2635 and build 168909, on Windows, is what TestPvp X10 runs. The protocol must match before you can join, and Steam takes care of updating it.

Is TestPvp X10 reachable, and does it stay up?

Right now TestPvp X10 is up and running. About 2 hours ago, by its own uptime figure, is when it last restarted. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It was first recorded by Rust Server Index on 15 September 2026.

Is the performance on TestPvp X10 good?

Server fps held at 70 on average across the last 48 hours, never dropping below 59. Buildings, deployables and everything else in the world came to as many as 8,903 entities. Up to 1,216 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.

What is the location of TestPvp X10?

No region is published by TestPvp X10. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 37.192.174.169:28002.

Connecting

What steps lead onto TestPvp X10?

If you would rather use the console, press F1 in Rust and enter client.connect 37.192.174.169:28002. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players Player cap: 100.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build Build on file: 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Wipe schedule

^w
Weekly One wipe each week.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is Modded, since plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.