Testing server
Online EU 37.187.28.4:28023 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 02:15 UTC, in 3d 7h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
Where can you read the rules and settings that apply on Testing server?
You will find no gather rate in the name of Testing server. A maximum of 4 players per group applies (quad). Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Carbon plugins are run on it. The server has VAC, Valve's anti-cheat, turned on.
Which map is in use on Testing server?
Testing server runs a procedural map of size 1,000 with seed 1234, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags and filters
On Rust Server Index, which lists and filters carry Testing server?
These lists on Rust Server Index take Testing server: Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly.
Whose server is Testing server?
No other tracked server uses the slimi.lt hostname that Testing server publishes.
Which tags are attached to Testing server, and what do they stand for?
Filed under these tags, as published by Testing server and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp9 (Max players): 9 slots are available; ts4 (Group limit): 4 is the largest team allowed; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^w (Weekly): The server wipes weekly; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here; EU (Europe): Europe is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
When does Testing server wipe?
The estimate of Testing server's next wipe comes from weekly: 7 days after its last wipe. Dated for Sunday 1 November at 02:15 UTC: its next wipe. The world it runs now was made 24 days 16 hours. Its tags carry a wipe schedule of once a week.
Population
What position does Testing server hold among Rust servers?
On seven-day player hours, Testing server takes #15,426 overall and #2,579 in Europe, within the top 69% of ranked servers. See also the quad servers, where it stands at #630.
What does the player count on Testing server look like?
Testing server is currently showing 0 players on 9 slots. 0 players is the average over the past seven days.
Server facts
What version does Testing server use?
Rust network protocol 2635 and build 168909, on Linux, is what Testing server runs. To join you need the same protocol; Steam handles the update.
What is the uptime and current status of Testing server?
You will find Testing server online as of now. The uptime it reports puts the last restart at about 2 days 20 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It was first recorded by Rust Server Index on 4 October 2026.
What is performance like on Testing server?
The last 48 hours give an average of 30 server fps and a floor of 29. Buildings, deployables and everything else in the world came to as many as 2,920 entities. Up to 1,163 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.
What is the location of Testing server?
Testing server gives Europe as its location and the tag EU. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 37.187.28.4:28023.
Joining the server
What steps lead onto Testing server?
Two ways in. Type client.connect 37.187.28.4:28023 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. https://basemates.net is where its website lives.
Server tags
What each one means.
Published as mp9,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts4
Game
gmrust
mp9
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.