Rust Server IndexCard catalogue of Rust servers

Holdings11,865 servers95,534 players381 fresh wipes

Call no.15280 Off the shelf · offline

[EU] SINMAS DEV SERVER

Offline 37.187.132.91:28115 checked 11d ago

Subjects 1. vanilla2. modded3. carbon
Players now
0/ ?
7-day average
0
peak –
Rank
#15,280
top 70%
Last wipeWiped1 OCT2026 · 27d 22h ago
27d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.7 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctMon 28 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 17:51 UTC FW27d ago
0 – running 0
1 OCT 2026Thu 1 Oct, 11:15 UTC28d ago
0 – 0.3 days 1
28 SEP 2026Mon 28 Sep, 08:21 UTC31d ago
8 – 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
120/ 100
EU
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
186/ 225
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average
80/ 700
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average
255/ 700
EU
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average
350/ 350
EU
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
27/ 1000
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does [EU] SINMAS DEV SERVER run?

The name of [EU] SINMAS DEV SERVER does not state a gather rate. The group limit is 8 players, the game's default. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Carbon. Vanilla is the server's own description: filed under vanilla: Facepunch's game, unaltered. VAC, Valve's anti-cheat, is enabled.

Which map is in use on [EU] SINMAS DEV SERVER?

Size 3,400, seed 1337: the game generates the procedural map on [EU] SINMAS DEV SERVER. From this page you can view the map on RustMaps; the same size and seed give the same map. Filed under map name: Custom Map.

Lists and filters

Which lists and filters on Rust Server Index is [EU] SINMAS DEV SERVER filed under?

These lists on Rust Server Index take [EU] SINMAS DEV SERVER: Rust servers filed under Europe and Modded Rust servers, filed by play style. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is meant by the tags on [EU] SINMAS DEV SERVER?

Filed under these tags, as published by [EU] SINMAS DEV SERVER and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): 0 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167781 (Build): The game build here is 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^v (Vanilla): Filed under vanilla: Facepunch's game, unaltered; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at [EU] SINMAS DEV SERVER?

At their busiest, its recent wipes drew 3 players on average. The latest wipe peaked 0 hours in.

Which wipe timetable does [EU] SINMAS DEV SERVER follow?

[EU] SINMAS DEV SERVER wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 27 days 22 hours is when its current world was made.

Player counts

Where does [EU] SINMAS DEV SERVER sit in the rankings?

Filed under rankings: #15,280 for [EU] SINMAS DEV SERVER on seven-day player hours, top 70% overall.

Is [EU] SINMAS DEV SERVER quiet or crowded?

At present [EU] SINMAS DEV SERVER is offline; its last sighting was 11 days 19 hours ago.

Server details

Which Rust build is [EU] SINMAS DEV SERVER running?

Rust network protocol 2634 and build 167781 on Linux is what you will find on [EU] SINMAS DEV SERVER. To join you need the same protocol; Steam handles the update.

Is [EU] SINMAS DEV SERVER reachable, and does it stay up?

As of now [EU] SINMAS DEV SERVER is offline, with its last appearance 11 days 19 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Which region is [EU] SINMAS DEV SERVER in?

[EU] SINMAS DEV SERVER gives no region tag, so the name is the only pointer, and it points to Europe. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 37.187.132.91:28115.

Joining the server

What is the way onto [EU] SINMAS DEV SERVER?

Two ways in. Type client.connect 37.187.132.91:28115 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you. You will find its website at https://sinmas.eu.

Subject headings explained

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp0
Max players 0 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167781
Build The game build here is 167781.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Filed under vanilla: Facepunch's game, unaltered.

Mods and access

^z
Modded Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.