Rust Server IndexCard catalogue of Rust servers

Holdings11,711 servers67,607 players106 fresh wipes

Call no.15423 Off the shelf · offline

common

Offline 37.153.36.135:28015 checked 5d ago

Subjects
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,423
top 69%
Last wipeWiped15 OCT2026 · 13d 5h ago
13d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep11 Oct17 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.5 daysbetween real wipes
on rhythm
50%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
25%else halves by day 1

The first 48 hours of its last wipes

Thu 15 OctSun 11 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
15 OCT 2026Thu 15 Oct, 06:28 UTC13d ago
1 – running 1
11 OCT 2026Sun 11 Oct, 01:39 UTC17d ago
1 held half 4.2 days 0
22 SEP 2026Tue 22 Sep, 05:33 UTC36d ago
1 halved by day 1 18.8 days 0
19 SEP 2026Sat 19 Sep, 05:21 UTC39d ago
1 halved by day 1 3 days 0
14 SEP 2026Mon 14 Sep, 08:11 UTC44d ago
1 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
649/ 700
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
442/ 475
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
41/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
48/ 250
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
185/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
116/ 150
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On common, which rules and settings apply?

No gather rate appears in the name common. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on common?

Generated by the game, the procedural map of common has size 4,000 and seed 1. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry common?

These lists on Rust Server Index take common: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags listed for common?

These are the tags common publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp15 (Max players): The queue ceiling sits at 15; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167398 (Build): The game build here is 167398; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on common when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 25% of its recent wipes. By day 1 the crowd had fallen below half when it didn't hold.

How often is common wiped, and on what schedule?

common wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 13 days 5 hours.

Players and ranking

Where does common sit in the rankings?

The seven-day player-hours ranking places common at #15,423, among the top 69% of ranked servers.

What does the player count on common look like?

At present common is offline; its last sighting was 5 days 2 hours ago. Averaged over the last seven days, the count is 0 players.

Server details

Which Rust build is common running?

Rust network protocol 2634 and build 167398 on Windows is what you will find on common. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of common?

As of now common is offline, with its last appearance 5 days 2 hours ago. Uptime for the last 7 full days came to 1%, 1 hours out of 168. On 14 September 2026 it was first seen by Rust Server Index.

What is the location of common?

common gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 37.153.36.135:28015.

Connecting

What steps lead onto common?

Two ways in. Type client.connect 37.153.36.135:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp15
Max players The queue ceiling sits at 15.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167398
Build The game build here is 167398.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.