Rust Server IndexCard catalogue of Rust servers

Holdings11,847 servers98,341 players535 fresh wipes

Call no.15144 Off the shelf · offline

ServerName

Offline 37.139.181.184:28015 checked 14d ago

Subjects
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,144
top 70%
Last wipeWiped14 OCT2026 · 15d 2h ago
15d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct12 Oct17 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
14 OCT 2026Wed 14 Oct, 18:10 UTC15d ago
1 – running 1
8 OCT 2026Thu 8 Oct, 09:34 UTC21d ago
1 – 6.4 days 1
7 OCT 2026Wed 7 Oct, 15:01 UTC22d ago
1 – 0.8 days 1
6 OCT 2026Tue 6 Oct, 17:53 UTC23d ago
1 – 0.9 days 1
29 SEP 2026Tue 29 Sep, 14:30 UTC30d ago
1 held half 7.1 days 1
28 SEP 2026Mon 28 Sep, 12:44 UTC31d ago
1 – 1.1 days 1
27 SEP 2026Sun 27 Sep, 17:59 UTC32d ago
1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
259/ 275
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
332/ 350
EU
eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average
480/ 8
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
825/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
47/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
900/ 950
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does ServerName run?

You will find no gather rate in the name of ServerName. The group limit is 8 players, the game's default. Filed under survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Tags

On Rust Server Index, which lists and filters carry ServerName?

The Rust Server Index lists that include ServerName are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to ServerName, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: ServerName gives gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): The queue ceiling sits at 5; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): The game build here is 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

What happens on wipe day at ServerName?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

When does ServerName wipe?

ServerName wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 2 hours is when its current world was made.

Players and ranking

What position does ServerName hold among Rust servers?

On player hours over seven days, ServerName takes #15,144, within the top 70% of ranked servers.

Is ServerName quiet or crowded?

Filed under offline: ServerName, last seen 14 days 8 hours ago.

Server facts

What version does ServerName use?

Rust network protocol 2634 and build 167781 on Windows is what you will find on ServerName. The protocol must match before you can join, and Steam takes care of updating it.

Is ServerName reachable, and does it stay up?

Last seen 14 days 8 hours ago, ServerName is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 27 September 2026.

Where in the world is ServerName hosted?

No region is published by ServerName. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 37.139.181.184:28015.

Joining the server

What steps lead onto ServerName?

Two ways in. Type client.connect 37.139.181.184:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp5
Max players The queue ceiling sits at 5.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167781
Build The game build here is 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.