Rust Server IndexCard catalogue of Rust servers

Holdings11,898 servers102,212 players403 fresh wipes

Call no.15846 Off the shelf · offline

Good Neighbors Bad Neighbors

Offline 37.114.56.37:27031 checked 19d ago

Subjects
Players now
0/ 80
0% full
7-day average
0
peak –
Rank
#15,846
top 72%
Last wipeWiped1 OCT2026 · 27d 23h ago
27d ago · no schedule published
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. in 7d 1hThu 5 Nov, 19:00 UTCFW
  2. in 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:09 UTC FW27d ago
1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
360/ 425
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
457/ 500
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
982/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
52/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
984/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
32/ 250
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Good Neighbors Bad Neighbors, which rules and settings apply?

You will find no gather rate in the name of Good Neighbors Bad Neighbors. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Good Neighbors Bad Neighbors?

Generated by the game, the map is procedural on Good Neighbors Bad Neighbors.

Lists and filters

Where does Good Neighbors Bad Neighbors appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Good Neighbors Bad Neighbors: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Good Neighbors Bad Neighbors, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Good Neighbors Bad Neighbors gives gmrust (Game mode): Survival on standard Rust rules; mp80 (Max players): 80 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs167398 (Build): The game build here is 167398; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How does a wipe day run on Good Neighbors Bad Neighbors?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.

How often is Good Neighbors Bad Neighbors wiped, and on what schedule?

The only wipe on Good Neighbors Bad Neighbors is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. Its present world dates from 27 days 23 hours.

Population

How is Good Neighbors Bad Neighbors ranked compared with the rest?

On player hours over seven days, Good Neighbors Bad Neighbors takes #15,846, within the top 72% of ranked servers.

What does the player count on Good Neighbors Bad Neighbors look like?

At present Good Neighbors Bad Neighbors is offline; its last sighting was 19 days 4 hours ago.

Operator and status

What version does Good Neighbors Bad Neighbors use?

Rust network protocol 2634 and build 167398, on Linux, is what Good Neighbors Bad Neighbors runs. To join you need the same protocol; Steam handles the update.

How reliable is Good Neighbors Bad Neighbors, and is it online now?

The server is down at this moment; the last sighting of Good Neighbors Bad Neighbors was 19 days 4 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Which region is Good Neighbors Bad Neighbors in?

Good Neighbors Bad Neighbors gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 37.114.56.37:27031.

Connecting

What steps lead onto Good Neighbors Bad Neighbors?

Enter client.connect 37.114.56.37:27031 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp80,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp80
Max players 80 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs167398
Build The game build here is 167398.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.