Rust Server IndexCard catalogue of Rust servers

Holdings11,878 servers98,796 players404 fresh wipes

Call no.15341 On the shelf · online

Annoying Orange Roleplay

Online 37.10.124.176:21000 checked 11m ago

Subjects 1. quad 2. modded3. oxide4. softcore
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,341
top 69%
Last wipeWiped1 OCT2026 · 27d 22h ago
27d ago · no schedule published
Next wipe
7d 2h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

02.557.51017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #617 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. in 7d 2hThu 5 Nov, 19:00 UTCFW
  2. in 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 18:10 UTC FW27d ago
0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU 4/ 100
EA 3/ 233
ProRowquad · 2 on average
0/ 20
[EA] Softcore 1quad · monthly · 66 on average
75/ 350
NA
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average
32/ 300
OC
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average
20/ 150
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On Annoying Orange Roleplay, which rules and settings apply?

You will find no gather rate in the name of Annoying Orange Roleplay. A maximum of 4 players per group applies (quad). Filed under softcore, Facepunch's gentler mode: some loot stays with you. Fighting and raiding other players is permitted. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.

What is the map on Annoying Orange Roleplay?

Generated by the game, the procedural map of Annoying Orange Roleplay has size 4,000 and seed 6738. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Tags

Which lists and filters on Rust Server Index is Annoying Orange Roleplay filed under?

Filed under these Rust Server Index lists is Annoying Orange Roleplay: Modded Rust servers, filed by play style and Roleplay servers, filed under RP. Filed under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which tags are attached to Annoying Orange Roleplay, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Annoying Orange Roleplay gives gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp50 (Max players): Player cap: 50; ts4 (Group limit): Groups are capped at 4; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on Annoying Orange Roleplay when wipe day comes?

Its recent wipes averaged 0 players at peak. 0 hours into the latest wipe, the crowd reached its peak.

Which wipe timetable does Annoying Orange Roleplay follow?

One wipe a month is all Annoying Orange Roleplay runs, and it comes with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. The world it runs now was made 27 days 22 hours.

Player counts

What position does Annoying Orange Roleplay hold among Rust servers?

The seven-day player-hours ranking places Annoying Orange Roleplay at #15,341, among the top 69% of ranked servers. Among servers in the quad group, the rank is #617.

How many players are on Annoying Orange Roleplay at the moment?

Annoying Orange Roleplay is currently showing 0 players on 50 slots. 0 players is the average over the past seven days.

Server facts

What version does Annoying Orange Roleplay use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Annoying Orange Roleplay. Steam keeps your game updated, but the protocol must match for you to join.

Is Annoying Orange Roleplay reachable, and does it stay up?

The server is live at this moment: Annoying Orange Roleplay. The uptime it reports puts the last restart at about 8 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

How well does Annoying Orange Roleplay perform?

Averaged over the last 48 hours, server fps was 10, with a low of 10. The entity count reached 92,679, covering buildings, deployables and all else in the world. The peak memory figure stood at 2,508 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of Annoying Orange Roleplay?

No region is published by Annoying Orange Roleplay. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 37.10.124.176:21000.

Connecting

How can you connect to Annoying Orange Roleplay?

Two ways in. Type client.connect 37.10.124.176:21000 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp50
Max players Player cap: 50.
ts4
Group limit Groups are capped at 4.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.