auto-dump
Offline 34.70.173.184:28015 checked 46d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does auto-dump run?
No gather rate appears in the name auto-dump. 8 players per group is the default limit. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is disabled.
What is the map on auto-dump?
auto-dump runs a procedural map, which the game generates.
Lists and filters
Where does auto-dump appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is auto-dump: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to auto-dump, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: auto-dump gives gmrust (Game mode): Rust survival, as standard; mp2 (Max players): Player cap: 2; ts8 (Group limit): Teams cap at 8, the default setting; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): Build on file: 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
How often is auto-dump wiped, and on what schedule?
Its rhythm is not yet clear, since the record holds too few of auto-dump's wipes. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 46 days 2 hours is when its current world was made.
Players and ranking
What does the player count on auto-dump look like?
Filed under offline: auto-dump, last seen 46 days 2 hours ago.
Server facts
What version does auto-dump use?
Rust network protocol 2633 and build 163794, on Windows, is what auto-dump runs. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of auto-dump?
The server is down at this moment; the last sighting of auto-dump was 46 days 2 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
What is the location of auto-dump?
auto-dump gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 34.70.173.184:28015.
How to join
What steps lead onto auto-dump?
Two ways in. Type client.connect 34.70.173.184:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.