Rusty
Offline 31.94.30.93:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Rusty run?
You will find no gather rate in the name of Rusty. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map on Rusty?
Generated by the game, the map is procedural on Rusty.
Tags
Which lists and filters on Rust Server Index is Rusty filed under?
Filed under these Rust Server Index lists is Rusty: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to Rusty, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Rusty gives gmrust (Game mode): Survival on standard Rust rules; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163794 (Build): Build on file: 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipe schedule
When does Rusty wipe?
Rusty's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 45 days 17 hours.
Player counts
What does the player count on Rusty look like?
Filed under offline: Rusty, last seen 44 days 18 hours ago.
Operator and status
What version does Rusty use?
Rust network protocol 2633 and build 163794, on Windows, is what Rusty runs. Steam keeps your game updated, but the protocol must match for you to join.
Is Rusty reachable, and does it stay up?
The server is down at this moment; the last sighting of Rusty was 44 days 18 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.
Where in the world is Rusty hosted?
No region is published by Rusty. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 31.94.30.93:28015.
Connecting
What is the way onto Rusty?
Enter client.connect 31.94.30.93:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.