Kirill
Offline 31.76.91.8:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does Kirill run?
No gather rate appears in the name Kirill. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Kirill?
Generated by the game, the map is procedural on Kirill.
Tags
Which lists and filters on Rust Server Index is Kirill filed under?
The Rust Server Index lists that include Kirill are Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags listed for Kirill?
Filed under these tags, as published by Kirill and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp15 (Max players): The queue ceiling sits at 15; ts8 (Group limit): The team limit is 8, as in the standard game; v2633 (Protocol): Your client must run protocol 2633 to connect; cs164530 (Build): The game build here is 164530; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
When does Kirill wipe?
The record holds too few of Kirill's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 39 days.
Player counts
How is Kirill ranked compared with the rest?
Filed under rankings: #14,010 for Kirill on seven-day player hours, top – overall.
What does the player count on Kirill look like?
At present Kirill is offline; its last sighting was 38 days 15 hours ago.
Operator and status
What version does Kirill use?
Rust network protocol 2633 and build 164530 on Windows is what you will find on Kirill. Steam keeps your game updated, but the protocol must match for you to join.
Is Kirill reachable, and does it stay up?
Last seen 38 days 15 hours ago, Kirill is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 20 September 2026.
Which region is Kirill in?
No region is published by Kirill. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 31.76.91.8:28015.
How to join
What is the way onto Kirill?
Enter client.connect 31.76.91.8:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp15
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.