Rust Server IndexCard catalogue of Rust servers

Holdings11,869 servers85,654 players169 fresh wipes

Call no.15478 Off the shelf · offline

Kavkaz Testing

Offline 31.76.51.111:28015 checked 39d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,478
top 70%
Last wipeWiped5 SEP2026 · 52d 5h ago
52d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average
739/ 825
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average
51/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average
111/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
417/ 500
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
239/ 300
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average
188/ 300
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Kavkaz Testing, which rules and settings apply?

No gather rate appears in the name Kavkaz Testing. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is in use on Kavkaz Testing?

Generated by the game, the procedural map of Kavkaz Testing has size 1,200 and seed 12345. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Where does Kavkaz Testing appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take Kavkaz Testing: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to Kavkaz Testing, and what do they stand for?

The server's own tags are listed here, and the game's server browser reads them: Kavkaz Testing gives gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): Your client must run protocol 2633 to connect; cs163207 (Build): The game build here is 163207; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

How often is Kavkaz Testing wiped, and on what schedule?

Kavkaz Testing's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 52 days 5 hours.

Players and ranking

How is Kavkaz Testing ranked compared with the rest?

On player hours over seven days, Kavkaz Testing takes #15,478, within the top 70% of ranked servers.

What does the player count on Kavkaz Testing look like?

The last check found Kavkaz Testing offline, last seen 39 days 2 hours ago.

Operator and status

Which Rust build is Kavkaz Testing running?

Rust network protocol 2633 and build 163207, on Linux, is what Kavkaz Testing runs. The protocol must match before you can join, and Steam takes care of updating it.

Is Kavkaz Testing reachable, and does it stay up?

Last seen 39 days 2 hours ago, Kavkaz Testing is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.

Where in the world is Kavkaz Testing hosted?

No region is published by Kavkaz Testing. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 31.76.51.111:28015.

Connecting

How can you connect to Kavkaz Testing?

If you would rather use the console, press F1 in Rust and enter client.connect 31.76.51.111:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163207,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players 10 slots are available.
ts8
Group limit Game default applies: teams of up to 8.
v2633
Protocol Your client must run protocol 2633 to connect.
cs163207
Build The game build here is 163207.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.