Rust Server IndexCard catalogue of Rust servers

Holdings11,810 servers75,437 players107 fresh wipes

Call no.13587 On the shelf · online

DutchRust Staging Test Server

Online 31.70.90.35:28015 checked 7m ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#13,587
top 61%
Last wipeWiped27 OCT2026 · 1d 2h ago
1d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeakWipe
00.250.50.75122:0006:0015:0001:0010:0019:00Wiped Tue 27 Oct, 18:40 UTCWIPE

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

Server fpsWipe
02040608022:0006:0015:0001:0010:0019:00Wiped Tue 27 Oct, 18:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.1 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctThu 24 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
27 OCT 2026Tue 27 Oct, 18:40 UTC1d ago
– – running 0
20 OCT 2026Tue 20 Oct, 13:29 UTC8d ago
0 – 7.2 days 0
24 SEP 2026Thu 24 Sep, 18:26 UTC34d ago
1 halved by day 1 25.8 days 0
16 SEP 2026Wed 16 Sep, 15:12 UTC42d ago
1 halved by day 1 8.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
573/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
364/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
42/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
44/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
119/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
136/ 300
Reference desk

Quick answers

From the figures on this page.

Settings and map

On DutchRust Staging Test Server, which rules and settings apply?

You will find no gather rate in the name of DutchRust Staging Test Server. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. It is listed under Community in the server browser and is a community server. The server has VAC, Valve's anti-cheat, turned on.

What is the map on DutchRust Staging Test Server?

Generated by the game, the procedural map of DutchRust Staging Test Server has size 4,500 and seed 1216243222. From this page you can view the map on RustMaps; the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry DutchRust Staging Test Server?

These lists on Rust Server Index take DutchRust Staging Test Server: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by the tags on DutchRust Staging Test Server?

Filed under these tags, as published by DutchRust Staging Test Server and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Player cap: 10; ts8 (Group limit): Game default applies: teams of up to 8; v2635 (Protocol): The protocol is 2635; older or newer clients cannot join; cs169516 (Build): Build on file: 169516; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe dates

How does a wipe day run on DutchRust Staging Test Server?

Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. Its recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, numbers dropped below half by day 1.

When does DutchRust Staging Test Server wipe?

DutchRust Staging Test Server wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 26 hours.

Players and ranking

What position does DutchRust Staging Test Server hold among Rust servers?

On player hours over seven days, DutchRust Staging Test Server takes #13,587, within the top 61% of ranked servers.

What does the player count on DutchRust Staging Test Server look like?

DutchRust Staging Test Server is currently showing 0 players on 10 slots. Averaged across seven days: 0 players, peaking at 1. The busiest point in the last 48 hours was 19:00 UTC, averaging 0 players.

Server details

Which Rust build is DutchRust Staging Test Server running?

Rust network protocol 2635 and build 169516 on Linux is what you will find on DutchRust Staging Test Server. To join you need the same protocol; Steam handles the update.

Is DutchRust Staging Test Server reachable, and does it stay up?

Right now DutchRust Staging Test Server is up and running. The uptime it reports puts the last restart at about 1 hours ago. It was up 166 of 168 hours across the last 7 full days, or 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

What is performance like on DutchRust Staging Test Server?

Averaged over the last 48 hours, server fps was 60, with a low of 60. Buildings, deployables and everything else in the world came to as many as 118,000 entities. Memory use reached as much as 1,900 MB. Lag, to players, is low fps and an entity count that climbs.

What is the location of DutchRust Staging Test Server?

DutchRust Staging Test Server gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 31.70.90.35:28015.

Connecting

What is the way onto DutchRust Staging Test Server?

Enter client.connect 31.70.90.35:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://dutchrustserver.nl.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs169516,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Player cap: 10.
ts8
Group limit Game default applies: teams of up to 8.
v2635
Protocol The protocol is 2635; older or newer clients cannot join.
cs169516
Build Build on file: 169516.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.