Rust Server IndexCard catalogue of Rust servers

Holdings11,898 servers102,471 players334 fresh wipes

Call no.15443 Off the shelf · offline

AdaptLab

Offline 31.58.219.14:28015 checked 16d ago

Subjects
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,443
top 71%
Last wipeWiped12 OCT2026 · 16d 20h ago
16d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average
343/ 400
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
452/ 500
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average
972/ 1000
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
42/ 100
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average
979/ 1000
NA
Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average
45/ 250
Reference desk

Quick answers

From the figures on this page.

Map and rules

What settings and rules does AdaptLab run?

No gather rate appears in the name AdaptLab. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on AdaptLab?

Size 1,000, seed 12345: the game generates the procedural map on AdaptLab. You can view the map on RustMaps from this page, as the same size and seed give the same map.

Lists and filters

Where does AdaptLab appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is AdaptLab: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on AdaptLab?

Filed under these tags, as published by AdaptLab and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The queue ceiling sits at 2; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167584 (Build): The game build here is 167584; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

How often is AdaptLab wiped, and on what schedule?

The record holds too few of AdaptLab's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 16 days 20 hours.

Population

How is AdaptLab ranked compared with the rest?

Filed under rankings: #15,443 for AdaptLab on seven-day player hours, top 71% overall.

What does the player count on AdaptLab look like?

The last check found AdaptLab offline, last seen 16 days 19 hours ago.

Operator and status

Which Rust build is AdaptLab running?

Rust network protocol 2634 and build 167584 on Linux is what you will find on AdaptLab. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is AdaptLab, and is it online now?

As of now AdaptLab is offline, with its last appearance 16 days 19 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 12 October 2026.

Where in the world is AdaptLab hosted?

AdaptLab gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 31.58.219.14:28015.

Joining the server

What steps lead onto AdaptLab?

Two ways in. Type client.connect 31.58.219.14:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp2
Max players The queue ceiling sits at 2.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167584
Build The game build here is 167584.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.