[US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W
Offline NA 31.56.20.102:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 82% in NA, and #525 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 19:39 UTC, in 2d 18h. Its weekly schedule tag · low confidence
- usual gap
- 7 daysbetween real wipes
- on rhythm
- 75%of its recent wipes
- wipe-day peak
- 0players, last three wipes
Coming wipes
- in 2d 18hSat 31 Oct, 19:39 UTC
- in 7d 17hThu 5 Nov, 19:00 UTCFW
- in 9d 18hSat 7 Nov, 19:39 UTC
- in 16d 18hSat 14 Nov, 19:39 UTC
- in 23d 18hSat 21 Nov, 19:39 UTC
- in 30d 18hSat 28 Nov, 19:39 UTC
- in 35d 17hThu 3 Dec, 19:00 UTCFW
- in 37d 18hSat 5 Dec, 19:39 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
17 OCT 2026Sat 17 Oct, 19:39 UTC11d ago |
1 | – | running | 0 |
8 OCT 2026Thu 8 Oct, 18:35 UTC20d ago |
0 | – | 9 days | 0 |
1 OCT 2026Thu 1 Oct, 18:35 UTC FW27d ago |
0 | – | 7 days | 0 |
24 SEP 2026Thu 24 Sep, 18:35 UTC34d ago |
0 | – | 7 days | 0 |
17 SEP 2026Thu 17 Sep, 18:35 UTC41d ago |
0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
Where can you read the rules and settings that apply on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?
[US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W sets gather at 2x, as its name shows. A maximum of 3 players per group applies (trio). The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is enabled.
Which map is in use on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?
[US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W runs a procedural map of size 3,500 with seed 632248558, generated by the game. From this page you can view the map on RustMaps; the same size and seed give the same map.
Tags
Which lists and filters on Rust Server Index is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W filed under?
Filed under these Rust Server Index lists is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W: Rust servers filed under 2x gather rate, Modded Rust servers, filed by play style, Trio servers, filed under group limit and North American Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
What is meant by the tags on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?
Filed under these tags, as published by [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): Player cap: 100; ts3 (Group limit): Groups are capped at 3; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167781 (Build): Build on file: 167781; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^w (Weekly): Wipes run on a weekly cycle; ^z (Modded): This one is Modded, since plugins or settings change how it plays; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The browser files it under North America. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipes and resets
What happens on wipe day at [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?
At their busiest, its recent wipes drew 0 players on average. 9 hours into the latest wipe, the crowd reached its peak.
How often is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W wiped, and on what schedule?
The prediction follows its tag, because too few of [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W's wipes are on record to confirm the schedule. On Saturday 31 October at 19:39 UTC the next wipe is due. 11 days 5 hours is when its current world was made. Its tags carry a wipe schedule of once a week.
Players and ranking
How is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W ranked compared with the rest?
The seven-day player-hours ranking places [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W at #15,349 and #1,520 in North America, among the top 69% of ranked servers. #525 is where it sits in the trio servers.
How many players are on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W at the moment?
Filed under offline: [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W, last seen 42 hours ago. 0 players is the average over the past seven days.
Operator and status
Which Rust build is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W running?
Rust network protocol 2634 and build 167781 on Windows is what you will find on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W. Steam keeps your game updated, but the protocol must match for you to join.
Is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W reachable, and does it stay up?
Last seen 42 hours ago, [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W is offline right now. The uptime it reports puts the last restart at about 4 days 11 hours ago. Uptime for the last 7 full days came to 76%, 128 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
Is the performance on [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W good?
Server fps held at 213 on average across the last 48 hours, never dropping below 197. The entity count reached 69,004, covering buildings, deployables and all else in the world. Up to 2,907 MB of memory was in use. A climbing entity count and low fps are felt by players as lag.
Where in the world is [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W hosted?
[US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W gives North America as its location and the tag NA. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 31.56.20.102:28015.
Connecting
What steps lead onto [US] SECOND SHIFT 2X | SOLO/DUO/TRIO | WEEKLY | NO P2W?
If you would rather use the console, press F1 in Rust and enter client.connect 31.56.20.102:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://playsecondshift.com is where its website lives.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2634,^z,^y,^w,NA,gmrust,cs167781,ts3
Game
gmrust
mp100
ts3
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
