Evil_Test
Offline 31.23.230.110:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
What settings and rules does Evil_Test run?
You will find no gather rate in the name of Evil_Test. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. The server has VAC, Valve's anti-cheat, turned on.
What is the map on Evil_Test?
Size 5,250, seed 1337: the game generates the procedural map on Evil_Test. You can view the map on RustMaps from this page, as the same size and seed give the same map.
Tags
Where does Evil_Test appear among the Rust Server Index lists and filters?
These lists on Rust Server Index take Evil_Test: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which tags are attached to Evil_Test, and what do they stand for?
These are the tags Evil_Test publishes; the game's server browser reads this list: gmvanilla (Game mode): Unmodified survival rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): This one is Modded, since plugins or settings change how it plays. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
Which wipe timetable does Evil_Test follow?
The estimate of Evil_Test's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its present world dates from 9 days 2 hours. A monthly wipe schedule is published in its tags.
Players and ranking
Where does Evil_Test sit in the rankings?
Filed under rankings: #12,032 for Evil_Test on seven-day player hours, top 54% overall.
How many players are on Evil_Test at the moment?
The last check found Evil_Test offline, last seen 5 days 6 hours ago. The seven-day average is 1 players; the peak reached 1.
Operator and status
What Rust version is Evil_Test on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on Evil_Test. The protocol must match before you can join, and Steam takes care of updating it.
What is the uptime and current status of Evil_Test?
As of now Evil_Test is offline, with its last appearance 5 days 6 hours ago. Of the last 5 full days, 0 of 120 hours were up, 0% of the time. On 24 October 2026 it was first seen by Rust Server Index.
What is the location of Evil_Test?
No region is published by Evil_Test. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 31.23.230.110:28015.
Connecting
What steps lead onto Evil_Test?
Enter client.connect 31.23.230.110:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.