Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players7 fresh wipes

Call no.15373 Off the shelf · offline

Rust Local Dev

Offline 31.223.92.78:28015 checked 3d ago

Subjects
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,373
top 69%
Last wipeWiped25 OCT2026 · 3d 4h ago
3d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
636/ 675
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
485/ 525
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
59/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
36/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
138/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
255/ 300
Reference desk

Quick answers

From the figures on this page.

Rules and settings

What settings and rules does Rust Local Dev run?

The name of Rust Local Dev does not state a gather rate. The group limit is 8 players, the game's default. Filed under survival, gather, build and raid: the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Rust Local Dev?

A procedural map, generated by the game, is what Rust Local Dev runs.

Tags

Which lists and filters on Rust Server Index is Rust Local Dev filed under?

These lists on Rust Server Index take Rust Local Dev: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to Rust Local Dev, and what do they stand for?

These are the tags Rust Local Dev publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp5 (Max players): 5 slots are available; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

Which wipe timetable does Rust Local Dev follow?

The record holds too few of Rust Local Dev's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 3 days 4 hours.

Player counts

How is Rust Local Dev ranked compared with the rest?

On player hours over seven days, Rust Local Dev takes #15,373, within the top 69% of ranked servers.

How many players are on Rust Local Dev at the moment?

Filed under offline: Rust Local Dev, last seen 3 days 3 hours ago. Filed under seven-day average: 0 players.

Operator and status

Which Rust build is Rust Local Dev running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on Rust Local Dev. To join you need the same protocol; Steam handles the update.

Is Rust Local Dev reachable, and does it stay up?

The server is down at this moment; the last sighting of Rust Local Dev was 3 days 3 hours ago. Of the last 2 full days, 0 of 48 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 25 October 2026.

Which region is Rust Local Dev in?

No region is published by Rust Local Dev. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 31.223.92.78:28015.

Joining the server

What steps lead onto Rust Local Dev?

If you would rather use the console, press F1 in Rust and enter client.connect 31.223.92.78:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp5
Max players 5 slots are available.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.