Local protocol reference
Offline 31.208.58.48:28031 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
7 OCT 2026Wed 7 Oct, 08:28 UTC21d ago |
0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Rules and settings
On Local protocol reference, which rules and settings apply?
You will find no gather rate in the name of Local protocol reference. 8 players per group is the default limit. The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Community; it is a community server. The server has VAC, Valve's anti-cheat, turned off.
What is the map on Local protocol reference?
Local protocol reference runs a procedural map, which the game generates.
Tags
On Rust Server Index, which lists and filters carry Local protocol reference?
Filed under these Rust Server Index lists is Local protocol reference: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on Local protocol reference?
The server's own tags are listed here, and the game's server browser reads them: Local protocol reference gives gmrust (Game mode): Rust survival, as standard; mp1 (Max players): The queue ceiling sits at 1; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166652 (Build): Build on file: 166652; ptsw (Networking): It runs the 'sw' network layer; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe schedule
What should you expect on Local protocol reference when wipe day comes?
Its recent wipes averaged 0 players at peak. The latest wipe peaked 0 hours in.
Which wipe timetable does Local protocol reference follow?
The record holds too few of Local protocol reference's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 21 days 17 hours.
Player counts
What position does Local protocol reference hold among Rust servers?
On player hours over seven days, Local protocol reference takes #15,966, within the top 72% of ranked servers.
How many players are on Local protocol reference at the moment?
At present Local protocol reference is offline; its last sighting was 21 days 17 hours ago.
Server details
What version does Local protocol reference use?
Rust network protocol 2634 and build 166652 on Linux is what you will find on Local protocol reference. Steam keeps your game updated, but the protocol must match for you to join.
What is the uptime and current status of Local protocol reference?
The server is down at this moment; the last sighting of Local protocol reference was 21 days 17 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It was first recorded by Rust Server Index on 6 October 2026.
Which region is Local protocol reference in?
No region is published by Local protocol reference. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 31.208.58.48:28031.
How to join
What is the way onto Local protocol reference?
Two ways in. Type client.connect 31.208.58.48:28031 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp1,ptsw,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp1
ts8
v2634
cs166652
ptsw
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.