nameserver
Offline 31.180.158.121:28015 checked 45d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on nameserver?
The name of nameserver does not state a gather rate. 8 players per group is the default limit. Filed under survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. The server browser lists it under Community; it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is in use on nameserver?
nameserver runs a procedural map, which the game generates.
Tags
Which lists and filters on Rust Server Index is nameserver filed under?
Filed under these Rust Server Index lists is nameserver: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which tags are attached to nameserver, and what do they stand for?
These are the tags nameserver publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp15 (Max players): 15 slots are available; ts8 (Group limit): Game default applies: teams of up to 8; v2633 (Protocol): The protocol is 2633; older or newer clients cannot join; cs163794 (Build): The game build here is 163794; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.
Wipe dates
When does nameserver wipe?
The record holds too few of nameserver's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 45 days 19 hours.
Players and ranking
What does the player count on nameserver look like?
At present nameserver is offline; its last sighting was 45 days 15 hours ago.
Server facts
Which Rust build is nameserver running?
Rust network protocol 2633 and build 163794 on Windows is what you will find on nameserver. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is nameserver, and is it online now?
Last seen 45 days 15 hours ago, nameserver is offline right now. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. It was first recorded by Rust Server Index on 13 September 2026.
What is the location of nameserver?
nameserver gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 31.180.158.121:28015.
Connecting
What steps lead onto nameserver?
Enter client.connect 31.180.158.121:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp15,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp15
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.