Rust Server IndexCard catalogue of Rust servers

Holdings11,834 servers79,225 players158 fresh wipes

Call no.6157 Off the shelf · offline

10.145.64.33

Offline 31.134.188.77:28015 checked 19h ago

Subjects
Players now
0/ 1
0% full
7-day average
1
peak 1
Rank
#6,157
top 28%
Last wipeWiped22 OCT2026 · 4d 22h ago
4d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75120:0021:0022:0023:0000:0001:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct20 Oct27 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
22 OCT 2026Thu 22 Oct, 22:20 UTC4d ago
1 – running 0
17 OCT 2026Sat 17 Oct, 23:51 UTC9d ago
1 held half 4.9 days 0
13 OCT 2026Tue 13 Oct, 12:23 UTC14d ago
0 – 4.5 days 0
5 OCT 2026Mon 5 Oct, 18:43 UTC22d ago
0 – 7.7 days 1
26 SEP 2026Sat 26 Sep, 21:23 UTC30d ago
1 – 8.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average
669/ 750
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average
52/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average
95/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average
393/ 450
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
192/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average
167/ 250
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on 10.145.64.33?

No gather rate appears in the name 10.145.64.33. The default group limit of 8 players applies. The server runs survival, gather, build and raid: the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map on 10.145.64.33?

Generated by the game, the map is procedural on 10.145.64.33.

Tags

Which lists and filters on Rust Server Index is 10.145.64.33 filed under?

These lists on Rust Server Index take 10.145.64.33: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which tags are attached to 10.145.64.33, and what do they stand for?

These are the tags 10.145.64.33 publishes; the game's server browser reads this list: gmrust (Game mode): Rust survival, as standard; mp1 (Max players): Player cap: 1; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

What happens on wipe day at 10.145.64.33?

The average peak across its recent wipes is 1 players. The latest wipe peaked 17 hours in. The crowd held above half the peak until the next wipe in 100% of its recent wipes.

Which wipe timetable does 10.145.64.33 follow?

There is no next wipe to predict for 10.145.64.33, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 22 hours is when its current world was made.

Player counts

Where does 10.145.64.33 sit in the rankings?

On player hours over seven days, 10.145.64.33 takes #6,157, within the top 28% of ranked servers.

How many players are on 10.145.64.33 at the moment?

The last check found 10.145.64.33 offline, last seen 19 hours ago. The seven-day average is 1 players; the peak reached 1. The busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

Operator and status

What Rust version is 10.145.64.33 on?

Rust network protocol 2635 and build 168909, on Windows, is what 10.145.64.33 runs. To join you need the same protocol; Steam handles the update.

Is 10.145.64.33 reachable, and does it stay up?

The server is down at this moment; the last sighting of 10.145.64.33 was 19 hours ago. Uptime for the last 7 full days came to 24%, 40 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

Which region is 10.145.64.33 in?

10.145.64.33 gives no region at all. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 31.134.188.77:28015.

Connecting

What steps lead onto 10.145.64.33?

Enter client.connect 31.134.188.77:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, as standard.
mp1
Max players Player cap: 1.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.