Rust Server IndexCard catalogue of Rust servers

Holdings11,722 servers56,412 players140 fresh wipes

Call no.13077 Off the shelf · offline

test trainning

Offline 31.129.78.22:28015 checked 14d ago

Subjects
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,077
top 61%
Last wipeWiped13 OCT2026 · 14d 2h ago
14d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average
484/ 525
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average
27/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average
50/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
234/ 275
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
86/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average
94/ 150
Reference desk

Quick answers

From the figures on this page.

Map and rules

On test trainning, which rules and settings apply?

You will find no gather rate in the name of test trainning. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on test trainning?

test trainning runs a procedural map, which the game generates.

Lists and filters

Where does test trainning appear among the Rust Server Index lists and filters?

These lists on Rust Server Index take test trainning: Community Rust servers, indexed. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to test trainning, and what do they stand for?

These are the tags test trainning publishes; the game's server browser reads this list: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): Joining needs you on game protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): The region code field is left empty. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe dates

Which wipe timetable does test trainning follow?

test trainning's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 2 hours is when its current world was made.

Player counts

How is test trainning ranked compared with the rest?

Filed under rankings: #13,077 for test trainning on seven-day player hours, top 61% overall.

How many players are on test trainning at the moment?

The last check found test trainning offline, last seen 14 days 1 hours ago.

Operator and status

What version does test trainning use?

Rust network protocol 2634 and build 167781 on Windows is what you will find on test trainning. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of test trainning?

Last seen 14 days 1 hours ago, test trainning is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 13 October 2026.

Where in the world is test trainning hosted?

There is no region on record for test trainning; it publishes none. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. Connection details: 31.129.78.22:28015.

Joining the server

How can you connect to test trainning?

If you would rather use the console, press F1 in Rust and enter client.connect 31.129.78.22:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players 1 slots are available.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol Joining needs you on game protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code The region code field is left empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.