Rust Server IndexCard catalogue of Rust servers

Holdings11,784 servers66,602 players198 fresh wipes

Call no.14555 Off the shelf · offline

DeadWorld

Offline 24.218.164.59:28015 checked 26d ago

Subjects
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#14,555
top 64%
Last wipeWiped2 OCT2026 · 26d 19h ago
26d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.6 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 16:25 UTC26d ago
1 – running 0
1 OCT 2026Thu 1 Oct, 21:20 UTC FW27d ago
1 – 0.8 days 1
27 SEP 2026Sun 27 Sep, 12:56 UTC31d ago
1 – 4.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
523/ 525
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
385/ 450
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
48/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
51/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
54/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average
161/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does DeadWorld run?

The name of DeadWorld does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Fighting and raiding other players is permitted. Filed under Community in the server browser, it is a community server. VAC is on: Valve's anti-cheat is enabled.

What is the map on DeadWorld?

DeadWorld runs a procedural map, which the game generates.

Tags

Which lists and filters on Rust Server Index is DeadWorld filed under?

These lists on Rust Server Index take DeadWorld: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on DeadWorld?

Filed under these tags, as published by DeadWorld and read by the game's server browser: gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The queue ceiling sits at 10; ts8 (Group limit): The team limit is 8, as in the standard game; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166586 (Build): It runs build 166586; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe dates

What should you expect on DeadWorld when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd reached its peak.

When does DeadWorld wipe?

No next wipe can be predicted for DeadWorld: its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Its present world dates from 26 days 19 hours.

Players and ranking

What position does DeadWorld hold among Rust servers?

The seven-day player-hours ranking places DeadWorld at #14,555, among the top 64% of ranked servers.

Is DeadWorld quiet or crowded?

At present DeadWorld is offline; its last sighting was 26 days 19 hours ago.

Server details

Which Rust build is DeadWorld running?

Rust network protocol 2634 and build 166586 on Windows is what you will find on DeadWorld. Steam keeps your game updated, but the protocol must match for you to join.

Is DeadWorld reachable, and does it stay up?

The server is down at this moment; the last sighting of DeadWorld was 26 days 19 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 25 September 2026.

Which region is DeadWorld in?

DeadWorld gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 24.218.164.59:28015.

Connecting

What is the way onto DeadWorld?

If you would rather use the console, press F1 in Rust and enter client.connect 24.218.164.59:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players The queue ceiling sits at 10.
ts8
Group limit The team limit is 8, as in the standard game.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166586
Build It runs build 166586.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.