Rust Server IndexCard catalogue of Rust servers

Holdings11,639 servers47,599 players99 fresh wipes

Call no.8618 On the shelf · online

FaceFirst Events|SkillTree|NPCRaids

Online 24.156.98.17:28015 checked 11m ago

Subjects 1. modded2. oxide3. pve
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#8,618
top 39%
Last wipeWiped16 OCT2026 · 11d 16h ago
11d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
14.2 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 12

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
16 OCT 2026Fri 16 Oct, 16:18 UTC11d ago
3 – running 0
2 OCT 2026Fri 2 Oct, 00:54 UTC26d ago
2 held half 14.6 days 0
18 SEP 2026Fri 18 Sep, 06:07 UTC40d ago
2 halved by day 12 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 246 on average
101/ 2000
EU
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 236 on average
144/ 2000
NA
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 100 on average
37/ 200
EA
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average
79/ 200
EU
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average
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33/ 300
Reference desk

Quick answers

From the figures on this page.

Rules and settings

Where can you read the rules and settings that apply on FaceFirst Events|SkillTree|NPCRaids?

You will find no gather rate in the name of FaceFirst Events|SkillTree|NPCRaids. 8 players per group is the default limit. Filed under pve, no combat between players. The server browser lists it under Modded; plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is in use on FaceFirst Events|SkillTree|NPCRaids?

Generated by the game, the procedural map of FaceFirst Events|SkillTree|NPCRaids has size 4,250 and seed 2135006930. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

On Rust Server Index, which lists and filters carry FaceFirst Events|SkillTree|NPCRaids?

These lists on Rust Server Index take FaceFirst Events|SkillTree|NPCRaids: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags are attached to FaceFirst Events|SkillTree|NPCRaids, and what do they stand for?

These are the tags FaceFirst Events|SkillTree|NPCRaids publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The queue ceiling sits at 100; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^p (PvE): The world is the threat here, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipe schedule

What happens on wipe day at FaceFirst Events|SkillTree|NPCRaids?

At their busiest, its recent wipes drew 2 players on average. The latest wipe peaked 29 hours in. The crowd held above half the peak until the next wipe in 50% of its recent wipes. In the other cases, numbers dropped below half by day 12.

How often is FaceFirst Events|SkillTree|NPCRaids wiped, and on what schedule?

FaceFirst Events|SkillTree|NPCRaids wipes at times that follow no pattern, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 days 16 hours is when its current world was made.

Player counts

Where does FaceFirst Events|SkillTree|NPCRaids sit in the rankings?

On player hours over seven days, FaceFirst Events|SkillTree|NPCRaids takes #8,618, within the top 39% of ranked servers.

What does the player count on FaceFirst Events|SkillTree|NPCRaids look like?

The live count for FaceFirst Events|SkillTree|NPCRaids stands at 0 players, out of 100 slots. Filed under seven-day figures: an average of 0 players and a peak of 1.

Server facts

Which Rust build is FaceFirst Events|SkillTree|NPCRaids running?

Rust network protocol 2635 and build 168909 on Windows is what you will find on FaceFirst Events|SkillTree|NPCRaids. To join you need the same protocol; Steam handles the update.

What is the uptime and current status of FaceFirst Events|SkillTree|NPCRaids?

The server is live at this moment: FaceFirst Events|SkillTree|NPCRaids. The uptime it reports puts the last restart at about 21 hours ago. Uptime for the last 7 full days came to 100%, 168 hours out of 168. On 13 September 2026 it was first seen by Rust Server Index.

How well does FaceFirst Events|SkillTree|NPCRaids perform?

Server fps held at 111 on average across the last 48 hours, never dropping below 11. The entity count reached 121,683, covering buildings, deployables and all else in the world. Up to 4,020 MB of memory was in use. Lag, to players, is low fps and an entity count that climbs.

Where in the world is FaceFirst Events|SkillTree|NPCRaids hosted?

FaceFirst Events|SkillTree|NPCRaids gives no region at all. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 24.156.98.17:28015.

Connecting

How can you connect to FaceFirst Events|SkillTree|NPCRaids?

If you would rather use the console, press F1 in Rust and enter client.connect 24.156.98.17:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. https://facefirstgaming.com is where its website lives.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp100
Max players The queue ceiling sits at 100.
ts8
Group limit Teams cap at 8, the default setting.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code A region code is absent.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.