BATTLEFIELD 100X - WORK IN PROGRESS
Offline 23.122.246.41:28015 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 14.3 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
3 OCT 2026Sat 3 Oct, 14:01 UTC25d ago |
0 | – | running | 0 |
1 OCT 2026Thu 1 Oct, 19:17 UTC FW26d ago |
1 | – | 1.8 days | 0 |
4 SEP 2026Fri 4 Sep, 23:07 UTC53d ago |
– | – | 26.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Settings and map
What settings and rules does BATTLEFIELD 100X - WORK IN PROGRESS run?
Filed under gather rates: 100x, as the name of BATTLEFIELD 100X - WORK IN PROGRESS states. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.
Tags and filters
On Rust Server Index, which lists and filters carry BATTLEFIELD 100X - WORK IN PROGRESS?
Filed under these Rust Server Index lists is BATTLEFIELD 100X - WORK IN PROGRESS: Rust servers: gather rate over 10x, Modded Rust servers, filed by play style and Rust battlefield servers, indexed. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
How should you read the tags listed for BATTLEFIELD 100X - WORK IN PROGRESS?
These are the tags BATTLEFIELD 100X - WORK IN PROGRESS publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipes and resets
What should you expect on BATTLEFIELD 100X - WORK IN PROGRESS when wipe day comes?
The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.
When does BATTLEFIELD 100X - WORK IN PROGRESS wipe?
BATTLEFIELD 100X - WORK IN PROGRESS wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 25 days 4 hours.
Player counts
How is BATTLEFIELD 100X - WORK IN PROGRESS ranked compared with the rest?
Filed under rankings: #11,834 for BATTLEFIELD 100X - WORK IN PROGRESS on seven-day player hours, top 53% overall.
What does the player count on BATTLEFIELD 100X - WORK IN PROGRESS look like?
At present BATTLEFIELD 100X - WORK IN PROGRESS is offline; its last sighting was 17 hours ago. The seven-day average is 0 players; the peak reached 3. Over the last 48 hours, 19:00 UTC drew the highest average: 1 players.
Operator and status
What version does BATTLEFIELD 100X - WORK IN PROGRESS use?
Rust network protocol 2635 and build 168909, on Windows, is what BATTLEFIELD 100X - WORK IN PROGRESS runs. Steam keeps your game updated, but the protocol must match for you to join.
How reliable is BATTLEFIELD 100X - WORK IN PROGRESS, and is it online now?
The server is down at this moment; the last sighting of BATTLEFIELD 100X - WORK IN PROGRESS was 17 hours ago. Uptime for the last 7 full days came to 64%, 108 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.
Which region is BATTLEFIELD 100X - WORK IN PROGRESS in?
No region is published by BATTLEFIELD 100X - WORK IN PROGRESS. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 23.122.246.41:28015.
How to join
How can you connect to BATTLEFIELD 100X - WORK IN PROGRESS?
Two ways in. Type client.connect 23.122.246.41:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp500
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.