Rust Server IndexCard catalogue of Rust servers

Holdings11,829 servers89,289 players95 fresh wipes

Call no.100X11834 Off the shelf · offline

BATTLEFIELD 100X - WORK IN PROGRESS

Offline 23.122.246.41:28015 checked 17h ago

Subjects 1. 100x 2. modded3. oxide
Players now
0/ 500
0% full
7-day average
0
peak 3
Rank
#11,834
top 53%
Last wipeWiped3 OCT2026 · 25d 4h ago
25d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0123419:0001:0007:0012:0018:0000:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
14.3 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctFri 4 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
3 OCT 2026Sat 3 Oct, 14:01 UTC25d ago
0 – running 0
1 OCT 2026Thu 1 Oct, 19:17 UTC FW26d ago
1 – 1.8 days 0
4 SEP 2026Fri 4 Sep, 23:07 UTC53d ago
– – 26.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

NA100X
Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 19 on average
9/ 200
EU100X
⦿ ICEFUSE 100X Velocity (Solo/Duo/Trio/Quad|X100 WIPED)EU · groups of 8+ · 100x · weekly · 4 on average
7/ 150
NA100X
SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average
2/ 100
OC100X
RustedWorld AU 100x|PVP|No BPs|MyMini|Hourly Events|SkinsOC · groups of 8+ · 100x · weekly · 2 on average
0/ 100
EU100X
№2 | EXTASY | X100 | NOLIMIT | CLANS | FREE | wp 31.07EU · groups of 8+ · 100x · weekly · 2 on average
3/ 200
NA100X
US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on average
0/ 200
Reference desk

Quick answers

From the figures on this page.

Settings and map

What settings and rules does BATTLEFIELD 100X - WORK IN PROGRESS run?

Filed under gather rates: 100x, as the name of BATTLEFIELD 100X - WORK IN PROGRESS states. The default group limit of 8 players applies. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Oxide plugins are run on it. VAC, Valve's anti-cheat, is enabled.

Tags and filters

On Rust Server Index, which lists and filters carry BATTLEFIELD 100X - WORK IN PROGRESS?

Filed under these Rust Server Index lists is BATTLEFIELD 100X - WORK IN PROGRESS: Rust servers: gather rate over 10x, Modded Rust servers, filed by play style and Rust battlefield servers, indexed. Filed under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

How should you read the tags listed for BATTLEFIELD 100X - WORK IN PROGRESS?

These are the tags BATTLEFIELD 100X - WORK IN PROGRESS publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The queue ceiling sits at 500; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The standard RakNet layer carries the connection; $r? (Region code): The region code field is left empty; ^o (Oxide): Oxide, also known as uMod, provides the plugin framework; ^z (Modded): Modded: the game is changed by plugins or settings. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipes and resets

What should you expect on BATTLEFIELD 100X - WORK IN PROGRESS when wipe day comes?

The average peak across its recent wipes is 0 players. The latest wipe peaked 0 hours in.

When does BATTLEFIELD 100X - WORK IN PROGRESS wipe?

BATTLEFIELD 100X - WORK IN PROGRESS wipes at times that follow no pattern, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world it runs now was made 25 days 4 hours.

Player counts

How is BATTLEFIELD 100X - WORK IN PROGRESS ranked compared with the rest?

Filed under rankings: #11,834 for BATTLEFIELD 100X - WORK IN PROGRESS on seven-day player hours, top 53% overall.

What does the player count on BATTLEFIELD 100X - WORK IN PROGRESS look like?

At present BATTLEFIELD 100X - WORK IN PROGRESS is offline; its last sighting was 17 hours ago. The seven-day average is 0 players; the peak reached 3. Over the last 48 hours, 19:00 UTC drew the highest average: 1 players.

Operator and status

What version does BATTLEFIELD 100X - WORK IN PROGRESS use?

Rust network protocol 2635 and build 168909, on Windows, is what BATTLEFIELD 100X - WORK IN PROGRESS runs. Steam keeps your game updated, but the protocol must match for you to join.

How reliable is BATTLEFIELD 100X - WORK IN PROGRESS, and is it online now?

The server is down at this moment; the last sighting of BATTLEFIELD 100X - WORK IN PROGRESS was 17 hours ago. Uptime for the last 7 full days came to 64%, 108 hours out of 168. The earliest sighting at Rust Server Index is 13 September 2026.

Which region is BATTLEFIELD 100X - WORK IN PROGRESS in?

No region is published by BATTLEFIELD 100X - WORK IN PROGRESS. Rust Server Index takes the server's word for its location and does not look up the machine's position. Connection details: 23.122.246.41:28015.

How to join

How can you connect to BATTLEFIELD 100X - WORK IN PROGRESS?

Two ways in. Type client.connect 23.122.246.41:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival on standard Rust rules.
mp500
Max players The queue ceiling sits at 500.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Joining needs you on game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The standard RakNet layer carries the connection.
$r?
Region code The region code field is left empty.

Mods and access

^o
Oxide Oxide, also known as uMod, provides the plugin framework.
^z
Modded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.