RnC 2 | Experimental
Online EA 23.106.54.134:28025 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on RnC 2 | Experimental?
No gather rate appears in the name RnC 2 | Experimental. The group limit is 10 players. Filed under roleplay, roleplay rules, towns and jobs. Plugins or settings change the game; it is listed under Modded in the server browser. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on RnC 2 | Experimental?
Size 3,500, seed 6480561: the game generates the procedural map on RnC 2 | Experimental. From this page you can view the map on RustMaps; the same size and seed give the same map.
Lists and filters
Where does RnC 2 | Experimental appear among the Rust Server Index lists and filters?
Filed under these Rust Server Index lists is RnC 2 | Experimental: Modded Rust servers, filed by play style, Rust PvE servers, filed A to Z and Roleplay servers, filed under RP. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What is meant by the tags on RnC 2 | Experimental?
The server's own tags are listed here, and the game's server browser reads them: RnC 2 | Experimental gives gmrust (Game mode): Rust survival, as standard; mp30 (Max players): The queue ceiling sits at 30; ts10 (Group limit): 10 is the largest team allowed; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): Build on file: 168909; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): A region code is absent; ^b (Biweekly): The cycle runs to a wipe every fortnight; ^r (Roleplay): Roleplay is the category here; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is Modded, since plugins or settings change how it plays; EA (East Asia): East Asia is the region shown in the server browser. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.
Wipes and resets
When does RnC 2 | Experimental wipe?
An estimate from the force wipe gives RnC 2 | Experimental's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, as the force wipe that reaches every Rust server. 16 days 7 hours is when its current world was made. A wipe schedule of every two weeks is published in its tags.
Population
What position does RnC 2 | Experimental hold among Rust servers?
Filed under rankings: #11,393 for RnC 2 | Experimental on seven-day player hours, #441 in Asia, top 51% overall.
What does the player count on RnC 2 | Experimental look like?
RnC 2 | Experimental is currently showing 0 players on 30 slots. The seven-day average is 0 players; the peak reached 1.
Server facts
What Rust version is RnC 2 | Experimental on?
Rust network protocol 2635 and build 168909 on Windows is what you will find on RnC 2 | Experimental. To join you need the same protocol; Steam handles the update.
How reliable is RnC 2 | Experimental, and is it online now?
The server is live at this moment: RnC 2 | Experimental. Its reported uptime gives the last restart as roughly 10 hours ago. Uptime for the last 7 full days came to 99%, 167 hours out of 168. The earliest sighting at Rust Server Index is 13 October 2026.
How well does RnC 2 | Experimental perform?
Server fps held at 104 on average across the last 48 hours, never dropping below 2. Buildings, deployables and everything else in the world came to as many as 69,469 entities. Up to 1,926 MB of memory was in use. What players feel as lag is low fps together with a rising entity count.
Where in the world is RnC 2 | Experimental hosted?
The EA tag places RnC 2 | Experimental, by its own listing, in Asia. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 23.106.54.134:28025.
How to join
What is the way onto RnC 2 | Experimental?
If you would rather use the console, press F1 in Rust and enter client.connect 23.106.54.134:28025. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you. The website can be found at https://discord.com/invite/hTzDrZTVab.
Server tags
What each one means.
Published as mp30,ptrak,$r?,v2635,^b,^r,EA,^p,gmrust,cs168909,ts10,^o^z
Game
gmrust
mp30
ts10
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.