Rust Server IndexCard catalogue of Rust servers

Holdings11,689 servers52,794 players112 fresh wipes

Call no.12958 Off the shelf · offline

TestServer

Offline 221.227.66.28:10241 checked 15d ago

Subjects 1. quad 2. modded3. oxide
Players now
1/ 100
1% full
7-day average
0
peak –
Rank
#12,958
top 60%
Last wipeWiped2 OCT2026 · 27d 20h ago
27d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers, and #563 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Geležinis Miškasquad · 6 on average
1/ 99
EU
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average
1/ 80
EU 1/ 60
NA 16/ 50
EU
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average
0/ 100
EU 0/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

On TestServer, which rules and settings apply?

The name of TestServer does not state a gather rate. The group limit is 4 players, as stated (quad). The server runs survival, gather, build and raid: the standard game. PvP and raiding are allowed. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Lists and filters

Where does TestServer appear among the Rust Server Index lists and filters?

Filed under these Rust Server Index lists is TestServer: Modded Rust servers, filed by play style. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What is meant by the tags on TestServer?

Filed under these tags, as published by TestServer and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): The queue ceiling sits at 100; ts4 (Group limit): 4 is the largest team allowed; v2634 (Protocol): Your client must run protocol 2634 to connect; cs167231 (Build): The game build here is 167231; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this under Modded. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

When does TestServer wipe?

Its rhythm is not yet clear, since the record holds too few of TestServer's wipes. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 20 hours is when its current world was made.

Player counts

Where does TestServer sit in the rankings?

Filed under rankings: #12,958 for TestServer on seven-day player hours, top 60% overall. #563 is where it sits in the quad servers.

What does the player count on TestServer look like?

At present TestServer is offline; its last sighting was 15 days 10 hours ago.

Server facts

Which Rust build is TestServer running?

Rust network protocol 2634 and build 167231, on Windows, is what TestServer runs. The protocol must match before you can join, and Steam takes care of updating it.

Is TestServer reachable, and does it stay up?

The server is down at this moment; the last sighting of TestServer was 15 days 10 hours ago. Uptime for the last 7 full days came to 0%, 0 hours out of 168. The earliest sighting at Rust Server Index is 14 October 2026.

Where in the world is TestServer hosted?

No region is published by TestServer. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 221.227.66.28:10241.

How to join

What steps lead onto TestServer?

If you would rather use the console, press F1 in Rust and enter client.connect 221.227.66.28:10241. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players The queue ceiling sits at 100.
ts4
Group limit 4 is the largest team allowed.
v2634
Protocol Your client must run protocol 2634 to connect.
cs167231
Build The game build here is 167231.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.