Bloody Mud
Online 220.253.227.74:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 19.6 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
28 OCT 2026Wed 28 Oct, 15:39 UTC10h ago |
– | – | running | 0 |
24 SEP 2026Thu 24 Sep, 11:01 UTC34d ago |
1 | halved by day 2 | 34.2 days | 0 |
19 SEP 2026Sat 19 Sep, 11:23 UTC39d ago |
1 | halved by day 1 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Map and rules
Where can you read the rules and settings that apply on Bloody Mud?
The name of Bloody Mud does not state a gather rate. 8 players per group is the default limit. The server runs pve, no PvP fighting. Plugins or settings change the game; it is listed under Modded in the server browser. Oxide plugins are run on it. VAC, Valve's anti-cheat, is disabled.
What is the map on Bloody Mud?
Generated by the game, the map is procedural on Bloody Mud.
Tags
On Rust Server Index, which lists and filters carry Bloody Mud?
These lists on Rust Server Index take Bloody Mud: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. Filed under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which tags are attached to Bloody Mud, and what do they stand for?
The server's own tags are listed here, and the game's server browser reads them: Bloody Mud gives gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Player cap: 50; ts8 (Group limit): Teams cap at 8, the default setting; v2635 (Protocol): Joining needs you on game protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^p (PvE): Player against player combat is off; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or changed settings put this under Modded. The top of this page shows three items from the tags: players at present, queue and world creation time.
Wipe schedule
What should you expect on Bloody Mud when wipe day comes?
Its recent wipes averaged 1 players at peak. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of its recent wipes. By day 1.5 the crowd had fallen below half when it didn't hold.
Which wipe timetable does Bloody Mud follow?
Bloody Mud wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 10 hours is when its current world was made.
Population
How is Bloody Mud ranked compared with the rest?
The seven-day player-hours ranking places Bloody Mud at #12,220, among the top 55% of ranked servers.
How many players are on Bloody Mud at the moment?
Filed under live counts: Bloody Mud, 0 players on 50 slots at present. Averaged across seven days: 0 players, peaking at 1. Over the last 48 hours, 17:00 UTC drew the highest average: 1 players.
Server details
Which Rust build is Bloody Mud running?
Rust network protocol 2635 and build 168909 on Linux is what you will find on Bloody Mud. To join you need the same protocol; Steam handles the update.
How reliable is Bloody Mud, and is it online now?
The server is live at this moment: Bloody Mud. It was up 8 of 168 hours across the last 7 full days, or 5% of the time. On 13 September 2026 it was first seen by Rust Server Index.
Where in the world is Bloody Mud hosted?
There is no region on record for Bloody Mud; it publishes none. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. Connection details: 220.253.227.74:28015.
How to join
How can you connect to Bloody Mud?
Enter client.connect 220.253.227.74:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.