Rust Server IndexCard catalogue of Rust servers

Holdings11,757 servers61,690 players130 fresh wipes

Call no.16408 Off the shelf · offline

Name of Server as Shown on the Client Server List

Offline 220.235.118.141:28015 checked 26d ago

Subjects
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#16,408
top 69%
Last wipeWiped30 SEP2026 · 27d 15h ago
27d ago · no schedule published
Next wipe
–
too few wipes seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep29 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
4.7 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 30 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
30 SEP 2026Wed 30 Sep, 07:34 UTC27d ago
1 – running 0
25 SEP 2026Fri 25 Sep, 15:45 UTC32d ago
1 held half 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average
535/ 625
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average
32/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average
56/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
281/ 325
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average
110/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average
125/ 150
Reference desk

Quick answers

From the figures on this page.

Settings and map

On Name of Server as Shown on the Client Server List, which rules and settings apply?

No gather rate appears in the name Name of Server as Shown on the Client Server List. The group limit is 8 players, the game's default. The server runs survival, building, gathering and raiding in the standard game. PvP and raiding are allowed. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is in use on Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

Lists and filters

On Rust Server Index, which lists and filters carry Name of Server as Shown on the Client Server List?

These lists on Rust Server Index take Name of Server as Shown on the Client Server List: Community Rust servers, indexed. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Name of Server as Shown on the Client Server List?

The server's own tags are listed here, and the game's server browser reads them: Name of Server as Shown on the Client Server List gives gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): Player cap: 10; ts8 (Group limit): Teams cap at 8, the default setting; v2634 (Protocol): The protocol is 2634; older or newer clients cannot join; cs166369 (Build): The game build here is 166369; ptrak (Networking): RakNet is the network layer, as standard for Rust; $r? (Region code): No region code has been set. See also the top of this page, where the tags carry the current players, the queue and the time the world was made.

Wipes and resets

How does a wipe day run on Name of Server as Shown on the Client Server List?

The average peak across its recent wipes is 1 players. The latest wipe peaked 0 hours in. Its recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does Name of Server as Shown on the Client Server List wipe?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 15 hours is when its current world was made.

Population

How is Name of Server as Shown on the Client Server List ranked compared with the rest?

On player hours over seven days, Name of Server as Shown on the Client Server List takes #16,408, within the top 69% of ranked servers.

How many players are on Name of Server as Shown on the Client Server List at the moment?

At present Name of Server as Shown on the Client Server List is offline; its last sighting was 26 days 8 hours ago.

Server details

Which Rust build is Name of Server as Shown on the Client Server List running?

Rust network protocol 2634 and build 166369 on Windows is what you will find on Name of Server as Shown on the Client Server List. Steam keeps your game updated, but the protocol must match for you to join.

Is Name of Server as Shown on the Client Server List reachable, and does it stay up?

Last seen 26 days 8 hours ago, Name of Server as Shown on the Client Server List is offline right now. Uptime for the last 7 full days came to 0%, 0 hours out of 168. It was first recorded by Rust Server Index on 13 September 2026.

What is the location of Name of Server as Shown on the Client Server List?

No region is published by Name of Server as Shown on the Client Server List. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 220.235.118.141:28015.

How to join

How can you connect to Name of Server as Shown on the Client Server List?

Two ways in. Type client.connect 220.235.118.141:28015 into the Rust console after pressing F1, or use Launch Rust and join on this page, which opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166369,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp10
Max players Player cap: 10.
ts8
Group limit Teams cap at 8, the default setting.
v2634
Protocol The protocol is 2634; older or newer clients cannot join.
cs166369
Build The game build here is 166369.
ptrak
Networking RakNet is the network layer, as standard for Rust.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.