Rust Server IndexCard catalogue of Rust servers

Holdings11,830 servers75,280 players228 fresh wipes

Call no.1644 On the shelf · online

JP-APOLLO-RUST-PVE-SERVER

Online 219.164.228.12:28015 checked 10m ago

Subjects 1. monthly wipes 2. modded3. carbon4. pve
Players now
5/ 100
5% full
7-day average
3
peak 14
Rank
#1,644
top 7%
Last wipeWiped1 OCT2026 · 27d 14h ago
27d ago · monthly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
0510152015:0000:0009:0017:0003:0012:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

025507510015:0000:0009:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap
27.6 daysbetween real wipes
wipe-day peak
26players, last three wipes
crowd held
0%else halves by day 13

Coming wipes

  1. in 7d 4hThu 5 Nov, 19:00 UTCFW
  2. in 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctFri 4 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 31 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
1 OCT 2026Thu 1 Oct, 23:08 UTC FW27d ago
30 – running 1
4 SEP 2026Fri 4 Sep, 08:06 UTC55d ago
23 halved by day 13 27.6 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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39/ 100
EA
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average
21/ 88
EA
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16/ 100
EA
[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average
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EA
【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average
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EA
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average
12/ 100
Reference desk

Quick answers

From the figures on this page.

Settings and map

Where can you read the rules and settings that apply on JP-APOLLO-RUST-PVE-SERVER?

No gather rate appears in the name JP-APOLLO-RUST-PVE-SERVER. The server sets a group limit of 16 players. Filed under pve, no PvP fighting. The server browser lists it under Modded; plugins or settings alter the game. Filed under plugins: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on JP-APOLLO-RUST-PVE-SERVER?

JP-APOLLO-RUST-PVE-SERVER runs a procedural map of size 4,500 with seed 1739184776, generated by the game. The map can be seen on RustMaps from this page, because the same size and seed give the same map.

Lists and filters

Which lists and filters on Rust Server Index is JP-APOLLO-RUST-PVE-SERVER filed under?

These lists on Rust Server Index take JP-APOLLO-RUST-PVE-SERVER: Modded Rust servers, filed by play style and Rust PvE servers, filed A to Z. It appears under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags are attached to JP-APOLLO-RUST-PVE-SERVER, and what do they stand for?

Filed under these tags, as published by JP-APOLLO-RUST-PVE-SERVER and read by the game's server browser: gmrust (Game mode): Rust survival, as standard; mp100 (Max players): 100 slots are available; ts16 (Group limit): Groups are capped at 16; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent; ^m (Monthly): It wipes monthly with the force wipe from Facepunch; ^p (PvE): The world is the threat here, not other players; ^z (Modded): Plugins or changed settings put this under Modded; ^y (Carbon): Plugins run through Carbon. The top of this page shows three items from the tags: players at present, queue and world creation time.

Wipe schedule

What happens on wipe day at JP-APOLLO-RUST-PVE-SERVER?

The average peak across its recent wipes is 26 players. 31 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, numbers dropped below half by day 13.

Which wipe timetable does JP-APOLLO-RUST-PVE-SERVER follow?

The only wipe on JP-APOLLO-RUST-PVE-SERVER is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, taken by every Rust server. Its present world dates from 27 days 14 hours. Filed in its tags: a monthly wipe schedule.

Player counts

Where does JP-APOLLO-RUST-PVE-SERVER sit in the rankings?

On player hours over seven days, JP-APOLLO-RUST-PVE-SERVER takes #1,644, within the top 7% of ranked servers.

What does the player count on JP-APOLLO-RUST-PVE-SERVER look like?

Filed under live counts: JP-APOLLO-RUST-PVE-SERVER, 5 players on 100 slots at present. Averaged across seven days: 3 players, peaking at 14. The busiest point in the last 48 hours was 10:00 UTC, averaging 9 players.

Server facts

What Rust version is JP-APOLLO-RUST-PVE-SERVER on?

Rust network protocol 2635 and build 168909 on Windows is what you will find on JP-APOLLO-RUST-PVE-SERVER. Steam keeps your game updated, but the protocol must match for you to join.

Is JP-APOLLO-RUST-PVE-SERVER reachable, and does it stay up?

Right now JP-APOLLO-RUST-PVE-SERVER is up and running. The uptime it reports puts the last restart at about 15 hours ago. Of the last 7 full days, 167 of 168 hours were up, 99% of the time. The earliest sighting at Rust Server Index is 13 September 2026.

How well does JP-APOLLO-RUST-PVE-SERVER perform?

Averaged over the last 48 hours, server fps was 48, with a low of 30. The entity count reached 203,019, covering buildings, deployables and all else in the world. Memory use reached as much as 8,526 MB. What players feel as lag is low fps together with a rising entity count.

Where in the world is JP-APOLLO-RUST-PVE-SERVER hosted?

No region tag is published by JP-APOLLO-RUST-PVE-SERVER; the name it carries points to Asia. Rust Server Index takes the server's word for its location and does not look up the machine's position. You will reach it at 219.164.228.12:28015.

Joining the server

What steps lead onto JP-APOLLO-RUST-PVE-SERVER?

Enter client.connect 219.164.228.12:28015 in the console, opened with F1. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/9AcbMCKcvd.

Subject headings explained

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Rust survival, as standard.
mp100
Max players 100 slots are available.
ts16
Group limit Groups are capped at 16.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Wipe schedule

^m
Monthly It wipes monthly with the force wipe from Facepunch.

Gameplay

^p
PvE The world is the threat here, not other players.

Mods and access

^z
Modded Plugins or changed settings put this under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.