Rust Server IndexCard catalogue of Rust servers

Holdings11,611 servers34,878 players62 fresh wipes

Call no.14479 Off the shelf · offline

nameserver

Offline 217.97.127.46:28015 checked 25d ago

Subjects
Players now
1/ 15
7% full
7-day average
0
peak –
Rank
#14,479
top 63%
Last wipeWiped2 OCT2026 · 25d 10h ago
25d ago · no schedule published
Next wipe
–
no rhythm it keeps
Call slipPaste it into the F1 console
Record sheet A · appended

Players

No hourly history yet.

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep1 Oct4 Oct6 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
2 OCT 2026Fri 2 Oct, 17:30 UTC25d ago
1 – running 2
27 SEP 2026Sun 27 Sep, 16:41 UTC30d ago
2 – 5 days 0
27 SEP 2026Sun 27 Sep, 08:21 UTC30d ago
2 – 0.3 days 2
26 SEP 2026Sat 26 Sep, 13:30 UTC31d ago
2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average
214/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average
15/ 250
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average
19/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
115/ 200
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
40/ 200
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
42/ 100
Reference desk

Quick answers

From the figures on this page.

Rules and settings

On nameserver, which rules and settings apply?

The name of nameserver does not state a gather rate. The default group limit of 8 players applies. Filed under survival, gather, build and raid: the standard game. Combat and raiding between players are possible. It is listed under Community in the server browser and is a community server. VAC is on: Valve's anti-cheat is enabled.

Which map is in use on nameserver?

A procedural map, generated by the game, is what nameserver runs.

Lists and filters

Which lists and filters on Rust Server Index is nameserver filed under?

The Rust Server Index lists that include nameserver are Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags are attached to nameserver, and what do they stand for?

These are the tags nameserver publishes; the game's server browser reads this list: gmrust (Game mode): Survival on standard Rust rules; mp15 (Max players): The queue ceiling sits at 15; ts8 (Group limit): Game default applies: teams of up to 8; v2634 (Protocol): Your client must run protocol 2634 to connect; cs166586 (Build): Build on file: 166586; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): No region code has been set. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipe schedule

What should you expect on nameserver when wipe day comes?

The average peak across its recent wipes is 2 players. The latest wipe peaked 0 hours in.

Which wipe timetable does nameserver follow?

There is no next wipe to predict for nameserver, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. Its present world dates from 25 days 10 hours.

Players and ranking

How is nameserver ranked compared with the rest?

Filed under rankings: #14,479 for nameserver on seven-day player hours, top 63% overall.

What does the player count on nameserver look like?

The last check found nameserver offline, last seen 25 days 10 hours ago.

Server facts

Which Rust build is nameserver running?

Rust network protocol 2634 and build 166586 on Windows is what you will find on nameserver. The protocol must match before you can join, and Steam takes care of updating it.

How reliable is nameserver, and is it online now?

The server is down at this moment; the last sighting of nameserver was 25 days 10 hours ago. Of the last 7 full days, 0 of 168 hours were up, 0% of the time. The earliest sighting at Rust Server Index is 26 September 2026.

Where in the world is nameserver hosted?

No region is published by nameserver. No lookup of the machine's position is made by Rust Server Index; it shows where the server says it is. You will reach it at 217.97.127.46:28015.

How to join

What is the way onto nameserver?

If you would rather use the console, press F1 in Rust and enter client.connect 217.97.127.46:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp15
Max players The queue ceiling sits at 15.
ts8
Group limit Game default applies: teams of up to 8.
v2634
Protocol Your client must run protocol 2634 to connect.
cs166586
Build Build on file: 166586.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.