Rust Server IndexCard catalogue of Rust servers

Holdings11,622 servers33,162 players74 fresh wipes

Call no.5569 On the shelf · online

rustctl-localtest

Online 217.94.246.164:28015 checked 10m ago

Subjects
Players now
1/ 4
25% full
7-day average
1
peak 1
Rank
#5,569
top 25%
Last wipeWiped24 OCT2026 · 4d 6h ago
4d ago · no schedule published
Next wipe
–
no wipe seen yet
Call slipPaste it into the F1 console
Record sheet A · appended

Players

AveragePeak
00.250.50.75122:0023:0000:0002:0003:0004:00

Hourly average and peak, UTC.

Record sheet B · appended

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Record sheet C · appended

Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Record sheet D · loan terms

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record sheet E · date due

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Shelf list · shelved beside it

Similar servers

The same kind of game, then region, group limit, rate and wipes.

EU
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
162/ 250
EU
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
154/ 200
EU
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
15/ 250
EU
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
15/ 250
EU
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
16/ 100
EU
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
74/ 200
Reference desk

Quick answers

From the figures on this page.

Map and rules

Where can you read the rules and settings that apply on rustctl-localtest?

The name of rustctl-localtest does not state a gather rate. 8 players per group is the default limit. The server runs survival, building, gathering and raiding in the standard game. Combat and raiding between players are possible. Filed under Community in the server browser, it is a community server. VAC, Valve's anti-cheat, is disabled.

What is the map on rustctl-localtest?

Generated by the game, the map is procedural on rustctl-localtest.

Tags and filters

On Rust Server Index, which lists and filters carry rustctl-localtest?

These lists on Rust Server Index take rustctl-localtest: Community Rust servers, indexed. Filed under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on rustctl-localtest?

The server's own tags are listed here, and the game's server browser reads them: rustctl-localtest gives gmrust (Game mode): Survival on standard Rust rules; mp4 (Max players): Player cap: 4; ts8 (Group limit): The team limit is 8, as in the standard game; v2635 (Protocol): Your client must run protocol 2635 to connect; cs168909 (Build): Build on file: 168909; ptrak (Networking): Networking runs on RakNet, the game's default layer; $r? (Region code): A region code is absent. Current players, queue length and when the world was made appear in the tags, set out at the top of this page.

Wipes and resets

How often is rustctl-localtest wiped, and on what schedule?

rustctl-localtest's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. Its present world dates from 4 days 6 hours.

Players and ranking

Where does rustctl-localtest sit in the rankings?

On player hours over seven days, rustctl-localtest takes #5,569, within the top 25% of ranked servers.

What does the player count on rustctl-localtest look like?

rustctl-localtest is currently showing 1 players on 4 slots. The seven-day average is 1 players; the peak reached 1. Over the last 48 hours, 23:00 UTC drew the highest average: 1 players.

Operator and status

What version does rustctl-localtest use?

Rust network protocol 2635 and build 168909 on Windows is what you will find on rustctl-localtest. The protocol must match before you can join, and Steam takes care of updating it.

Is rustctl-localtest reachable, and does it stay up?

Right now rustctl-localtest is up and running. It was up 37 of 96 hours across the last 4 full days, or 39% of the time. On 24 October 2026 it was first seen by Rust Server Index.

Which region is rustctl-localtest in?

rustctl-localtest gives no region at all. What Rust Server Index shows is the stated location, not the machine's actual position, which it does not look up. You will reach it at 217.94.246.164:28015.

Joining the server

What steps lead onto rustctl-localtest?

If you would rather use the console, press F1 in Rust and enter client.connect 217.94.246.164:28015. You can also choose Launch Rust and join here; that opens Rust through Steam and connects you.

Subject headings explained

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival on standard Rust rules.
mp4
Max players Player cap: 4.
ts8
Group limit The team limit is 8, as in the standard game.
v2635
Protocol Your client must run protocol 2635 to connect.
cs168909
Build Build on file: 168909.
ptrak
Networking Networking runs on RakNet, the game's default layer.
$r?
Region code A region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.